Visit The Scenario Depot
Newest Scenarios
CMAK
Fight for Carentan, the US took the town because the Germans retreated( Von der Heydte) but the Germans were not allowed to retreat, so they want it back!
Normandy - known for its rolling fields, orchards, stud farms and a good glass of cider. Sheltered from the elements which can pound the coastline this is a landscape is carpeted in apple blossom. It is here, at the heart of one of the best designated cider producing areas that you will find the Chateau les Bruyîres, an Empire period residence and 18th century manor house - run by the Wehrmacht. It is your task to put an end to this inappropriate ownership.

"On the night of July 9-10, more than three thousand paratroopers in four battalions were to parachute onto several vital road junctions outside Gela to forestall Axis counterattacks against the 1st Division landing beaches...If stunned by the Allied invasion, the defenders appeared unsurprised."--The Day of Battle
Can British forces take a village initially held by weak Italian troops or will the Germans save their "allies"?
In 1940 the Germans attacked several airfields with paratroops in the Netherlands.
Dutch troops retook them all but 1.
This is a fictional battle based on these actions with 1945 troops.
Two Reinforced Infantry Companies with Armor Support clash in this typical Meeting Engagement.
US Army invades an island defended by Italian Troops.

Map is 1200x1200.
Non-Historical.
20 Battles 10 Turns each.

Play HtH (Preferred), or Allied vs. Axis AI.
Allow AI to setup units, there is no pre-planned setup for the defender yet.
engineering company attacks dug in german positions somewhere near monte cassino to capture wine stash for captain hosehead
8 April 1941, Axis attacks on Australian positions, 6800 points, Fictional
25th Panzer Regiment led by Col. Rothenburg attacks French Positions accross the Scarpe River
CMBB
The second bundle in the 3rdSS series covers the divisions near annihilation in the Demjansk pocket.

The three operations cover a hodge podge Battalions efforts too hold two hills over looking the town of Bor against increasingly difficult odds.


The 3rd SS Panzer Grenadier Division partakes in operation Barbarossa and quickly distinguishes it self in the early combat.
The first pack of scenarios in this series covers three major engagements the Division fought, Kaunas, Chudovo, and the Kholm offensive.
Second battle of the Alternative History series, 2 enemy colums meets in the wooden zone between Smolensk and Vyazma, on the way to the village of Smelevo
Based on an action described in Jentz panzertruppen part 1
Oberstleutnant Muller-hauff on the move with his company to rescue regiment Zimmerman.
AT wypolsowa they met a full company of T34s, this resulted in the annihilation of the company.
Can you fare better?
©ase la del fichero.
Alternative History : Moskow Decision
This the first of a series of fictional scenarios based on the hipotetic decision by Hitler to attack Moskow instead of Kiev during the august 1941.
The german offensive to Moskow is starting, the first task is to take the bridge over the Dnjepr between Smolensk and Viazma.
German force attempted to take a crossroads.
Two Reinforced Infantry Companies with Armor Support clash in this Typical Meeting Engagement.

German recon kamfgruppe holds a town/bridge. Soviets must take it away.
The time is April 1943. 1SS is counterattacking at the end of Manstein's "backhand blow", near Kharkov. A Russian blocking position of Rifle forces has been scouted at a destroyed village
astride the main road. The Germans send armor and expect an easy time of it, but the Russians have something extra this time.
CMBO
German infantry dawn attack during the Battle of the Bulge. American infantry caught off-guard whilst lining up for chow.

VPs for casualties and German exit points only.
Before dawn on D-Day the British airbourne must destroy the gun batteries at Vierville.
Koen - A Town to conquer
*****************************************

a Couple of weeks ago the Allies have conquered one of the major towns in France.

Now the Germans broke through the American line of defense in the Ardennes and are advancing rapidly towards this town.

Can the Allied commander hold this town?
November 1944, the French 2nd Armored Division is tasked to breach the German fortified line of the Vosges mountains. This battle takes place on the second days of the attack. The different French Task forces are competing with each other in order to be the first to reach the plain of Alsace. The company team Minjonnet (part of the Task Force Massu) blocked close to Voyer in a narrow valley by German remnants of the 708. ID has to bypass quickly this resistance. The French can be sure that their old enemy is not about to ease their action !
An American WWII GI's dream come true- a "what if" American assault on Berlin AND a chance to personally bag the ol'Führer himself!
Arnhem Bridge battle. British airborne against armoured SS.
Updated Scenarios
CMAK
Normandy - known for its rolling fields, orchards, stud farms and a good glass of cider. Sheltered from the elements which can pound the coastline this is a landscape is carpeted in apple blossom. It is here, at the heart of one of the best designated cider producing areas that you will find the Chateau les Bruyîres, an Empire period residence and 18th century manor house - run by the Wehrmacht. It is your task to put an end to this inappropriate ownership.
US airborne expands the defensive perimeter around Carentan, the Germans want it back.
Two forces collide outside Carentan.

US Army invades an island defended by Italian Troops.

Map is 1200x1200.
Non-Historical.
20 Battles 10 Turns each.

Play HtH (Preferred), or Allied vs. Axis AI.
Allow AI to setup units, there is no pre-planned setup for the defender yet.
Two Reinforced Infantry Companies with Armor Support clash in this typical Meeting Engagement.
engineering company attacks dug in german positions somewhere near monte cassino to capture wine stash for captain hosehead
8 April 1941, Axis attacks on Australian positions, 6800 points, Fictional
Two mechanised forces race for control of vital river crossings and the bridgeheads beyond.
This fictional battle is a delaying action against
German forces trying to withdraw Easttward shortly
after the Ardennes Offensive.

Captain Henderson’s men have been through some
heavy fighting already during the Battle of the
Bulge. They’re short on supplies and ammo and it’s
freezing cold.

They have just been given the order to hold out
as long as possible until aircover arrives.
British troops assault the Germans on the other side of the valley.
6 June, 1944, and the long awaited invasion has begun. The Allies have established a foothold on the beaches of Normandy and are advancing slowly inland. However, on June 7, 1944, history is going to be re-written. Field Marshall Goering kept his promise to re-equip the Luftwaffe in France. When the Allied air forces reached the coast of France, they were met by swarms of Germany's fighters. Instead of the Panzer Divisions being mauled by the Allied fighter-bombers, they met the Allied infantry divisions head-on and in full strength. This scenario pits Kampfgruppe Wunsche of the 12th SS HitlerJugend against the advancing Canadian Army.
CMBB
The 3rd SS Panzer Grenadier Division partakes in operation Barbarossa and quickly distinguishes it self in the early combat.
The first pack of scenarios in this series covers three major engagements the Division fought, Kaunas, Chudovo, and the Kholm offensive.
Alternative History : Moskow Decision
This the first of a series of fictional scenarios based on the hipotetic decision by Hitler to attack Moskow instead of Kiev during the august 1941.
The german offensive to Moskow is starting, the first task is to take the bridge over the Dnjepr between Smolensk and Viazma.
Based on an action described in Jentz panzertruppen part 1
Oberstleutnant Muller-hauff on the move with his company to rescue regiment Zimmerman.
AT wypolsowa they met a full company of T34s, this resulted in the annihilation of the company.
Can you fare better?
Alternative History : Moskow Decision
This the first of a series of fictional scenarios based on the hipotetic decision by Hitler to attack Moskow instead of Kiev during the august 1941.
The german offensive to Moskow is starting, the first task is to take the bridge over the Dnjepr between Smolensk and Viazma.
Two Reinforced Infantry Companies with Armor Support clash in this Typical Meeting Engagement.

VERSION 2: Feb 1945. The Polish 1st Armored Div. attack the town of Ekehaar, Netherlands, which is defended by the Germans. The Pols are equipped with Soviet Armor.
Spanish civil war

Battle of the Jarama

Moorish troops assault the international battalion Commune de Paris.
This is historically accurate operation (4 battles), that depicts finnish delaying actions during soviet advance in summer of 1944. The game is pure infantry actions in heavy wooded terrain of Karelia.
Scenario must be played according "play as they lay" rules.
you must lead a counter attack across a river, Prepare for some tough Urban fighting
Axis attack during zitadelle somewhere on the southern side of the salient.
CMBO
German infantry dawn attack during the Battle of the Bulge. American infantry caught off-guard whilst lining up for chow.

VPs for casualties and German exit points only.
An American WWII GI's dream come true- a "what if" American assault on Berlin AND a chance to personally bag the ol'Führer himself!
Newest Maps
CMAK
Version 2, church size and orientation adjusted to be in village center. Minor adjustments such as villages, small hills and ridges around the wheat fields.
Mixed terrain, woods, open fields, villages, church, river, bridges.
This is a huge (actually 5 x 4 km) map representing a piece of French countryside west of the town of Arras. It is flat (gentle slopes) and moderately populated with villages, forests, orchards and the like. It is suitable for a massive battle of regiment-sized forces (15,000 points or more).
Fictional Map, Crete, An almost compleatly dried up river bed with a ruined bridge across, 2 small hamlets on either side
The axis forces have captured the ridge east of Lieso. It´s been quiet over a month, so they have had enough time to dig deep in the ridge.

Allied forces are attacking with brutal force from east. Tuomari-Laurila has already been taken.
The axis forces are about to assault a little town called Lieso in aim to capture a road that leads through a ridge to deeper east. The allied forces are dug in somewhere around the old elementary school.
A small river splits a large map, with lots of roads and 6 bridges to control and a town also to control. This map is for meeting engagements and no side has a terrain advantage. Hopefully this will boil down to your choice of units and your game play.
Map made of RHZ Fall Gelb scenario WIP
Setup for Axis attack and Axis defend (2 maps!)

Has all sorts of terrain, with gentle hills, a small river, woods, grain but also lots of LOS and fields of fire for longer range shooting.
Map for PvP and free for using in scenarios.
Old village by a wadi, somewhere in Tunisia.
CMBB
1600x1600m, middle eastern front,
3 big victory locations in the middle of the map,
4 additional small flags,
medium settlement with surrounding rural areas,
some hills, woods and farmland,
a small river crossing from N to S,
prepared setup-zones for both sides,
therefor I call it battlefield-map.
Germans advance easily untill they find... A speed bump on the road to Leningrad
This Map is designed for Meeting engagements, it is set in a fictional City.
A medium town lying crosswisely to the advance direction. In and around the town gardens and fields, some bush and tree rows.
2 small rivers with some fords.
Only 1 large victory location.
Best used for meeting engagements.
Damaged large town/small city divided by a river. Contains several bridges, an old fortress, stadium, factories, railway station, and an old manor. Flags spread pretty evenly out on the map, made for a QB axis attack. IMPORTANT: ONLY FOR USE WITH UMLAUTS STALINGRAD MODS. You most use the scenario with these three mods found at www.cmmods.com:

FULL_telephonepole_umlaut
rubble_spray_umlaut
stalingrad_buildings_umlaut
Stalingrad-ish map made for Umlaut´s Stalingrad-mods.
29 2x2km maps. Various terrain; city, village, farmland, deep forests ...

They all quite beatuful ;)
I know it was UK and not USSR! but i didnt own CMAK when i made the level and i dont want to do everything over again so USSR must equal UK! its a fun level with the FJ troops in the greatest air invasion prior to D-Day.
The last push by Germany to leave Berlin before the surrender.
The finals days for the reich as the soviets storm the reichstag and even the chancellery.
CMBO
This CMBO map is built from a topographical map of the little town of Seville, NE of Melbourne, Australia. My idea was to lauch a Brit brigade (3 btns) across it at a German static defence screening mobile reserves.
Desiliens is an ancient Roman town. The map features the ruins of the town, an aquaduct, and the ruins of a villa on a low central hill.

The eastern side of the map is mostly woods, the west is hills and farms. It is most suitable for an assault on the town, but if the focus is shifted to the ruined villa it would be good for a meeting engagement.
Updated Maps
CMAK
Ideal for a QB ME
CMBB
This Map is designed for Meeting engagements, it is set in a fictional City.
axis winterattack on a Russian City
Please feel free to download, use or edit the map.

Screenshots can be found here:

http://worldatwar.eu/index.php?entity_sess=512x00db4fede3b24a34db2c5e9d283f162c&lang=3&location=boardshownode&boardid=51
A town with a river and lake surrounded by grainfields
Map is based on a sketch in the book > Die guten Glaubens waren< the history of the SS Polizei Division and shows a hard-fought area south of Leningrad. The Observatory was not reached by the Germans although they really tried it
This is part of a series of maps on the so-called Ladoga
Front
CMBO
Newest Members
spargel52
placebouk
Paulie771
Nours9002
Veles

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TPG TOURNAMENT INFORMATION
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TPG TOURNAMENT INFORMATION
GJK
Junior Tester

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Post #24   2157 days, 12 hours, 20 minutes, 41 seconds ago        

KOTHII Tournament Information


Posted below

(modified 06/07/2007 08:50:52 by GJK)
--------------------
"Fat, drunk, and stupid is no way to go through life, son."

-Dean Vernon Wormer
MAD RUSSIAN
Senior Tester

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Post #387   675 days, 20 hours, 2 minutes, 40 seconds ago        
Okay then. The 6th and final round for the KOTH2 tournament has started. Stndrtnfhr will play [hirr]Leto.

Unfortunately, Acre has to withdraw from the tournament due to RL issues.

The last round of the scenario will consist of

HSG EW Witches Cauldron - a battle set inside Berlin

SB Belgian Waffle 1940 - a battle in Belgium in 1940.

HSG 21AG Achtung! - a battle inside Brussels, Belgium.

Two battles set in Belgium and one in Berlin. The round of "B cubed"......Razz

The scenarios were locked, this time effectively, to forgo the POS cheating solution, and will have that feature in all my future tournaments. Thanks to WeBoB for the work around for that.

Good Luck and Good Hunting to you both.

MR





(modified 11/02/2008 05:37:03 by Mad Russian)
MEATETR
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Post #386   709 days, 4 hours, 3 minutes, 45 seconds ago        
Thanks Stndrtnfhr, you were no doubt my toughest opponent. So it's only fitting I fall to you, hats off.

MR, thanks again for running this tourney, I had a lot of fun participating. Excellent job with the scenarios. I know it's tough to come up with new, different, and challenging scenarios.

Good luck to everybody in the Masters tourney. But if you end playing me I hope your luck runs out hehe. Razz



--------------------
STNDRTNFHR
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Post #385   709 days, 5 hours, 0 minute, 17 seconds ago        
Stndrtnfhr here, my battles with MeatEtr are over. Here are the results, my score first.

Poland 55%/45%

State Farm 78%/22%

Tired Tigers 42%/58%

I salute MeatEtr, he is a very skilled opponent and I expect he will do very well in the Masters Tourny. Thanks to MR and all his playtesters, job well done!

Stndrtnfhr Out!
MAD RUSSIAN
Senior Tester

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Post #384   739 days, 6 hours, 44 minutes, 5 seconds ago        
KOTH2 Round 5 Matchups

1) Standartenfuhrer (11-1) vs MeatEtr (9-3)
2) Leto (11-1) vs Acre (11-1)


Round 5 Scenario Winning Percentages:

HSG 1939 Clash In Poland
HSG AG Tired Old Tigers
HSG Ksk State Farm



Round 4 Scenario Winning Percentages:

HSG 1PD To the Rescue: 65
Storm At Verecke Pass: 87
HSG G Brawl in Bardenberg: 71



Round 3 Scenario Winning Percentages:

HSG 1PD Mountain Melee: 78
HSG AM Death in the Quarry: 84
HSG EW Eye of the Tiger: 74


Round 2 Scenario Winning Percentages:

SB Gott Mit Uns: 66.4
CSC Valguarnera Right Hook: 66.6
HSG NA 3 Yankee Pilots_4: 58.1



Round 1 Scenario Winning Percentages:

FGM Into the Valley: 63.5
HSG K Ring of Fire: 63.5
SB Soviet Champagne: 66.8





Good Hunting.

MR

(modified 08/30/2008 18:50:01 by Mad Russian)
MAD RUSSIAN
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Post #383   752 days, 12 hours, 20 minutes, 51 seconds ago        
The final four showdown is between:

Standartenfuhrer (11-1) vs MeatEtr (9-3)

Leto (11-1) vs Acre (11-1)

The scenarios cover:

The first ever armor clash between two full strength armored units in Poland in 1939.

A Soviet breakthrough in the Destruction of Army Group Center.

A attack on the Komsomolets State Farm at Kursk.

Each of these is very different than what you would normally play.

Good Luck and Good Hunting.

MR
MEATETR
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Post #382   776 days, 7 hours, 24 minutes, 36 seconds ago        
Thanks for keeping us updated with the emails Steve, it's appreciated.

Regardless of whether I advance to the final. I've had a blast playing in this tournament so far. I've been against some great players in some excellent scenarios.

So I'm very much looking forward to the final four showdown.

(modified 07/24/2008 18:08:26 by MeatEtr)
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MAD RUSSIAN
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Post #381   788 days, 7 hours, 43 minutes, 14 seconds ago        
This round ends 15 July.

As soon as I have the results in from this round we can start.

Good Hunting.

MR
MEATETR
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Post #380   794 days, 7 hours, 28 minutes, 6 seconds ago        
Yeah whos my next victim, I'm still hungry! hehe Big Grin

(modified 07/06/2008 18:02:01 by MeatEtr)
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[HIRR]LETO
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Post #379   794 days, 18 hours, 2 minutes, 34 seconds ago        
Any updates here?

Looking forward to next round. Be interested to know when that next round will begin.

Cheers!

Leto
--------------------
[HIRR]LETO
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Post #378   794 days, 18 hours, 2 minutes, 45 seconds ago        
Any updates here?

Looking forward to next round. Be interested to know when that next round will begin.

Cheers!

Leto
--------------------
MAD RUSSIAN
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Post #377   817 days, 5 hours, 0 minute, 10 seconds ago        
Quote:
Originally posted by: [hirr]Leto:
KOTH 2 Results

21st Panzer: Leto 85 Andre 15
Storm at Verecke Pass: Leto 92 Andre 8
Brawl: Leto 91 Andre 9

Quick review: the scenarios are not for those who want straight on balanced fights, but for those who want to use their minds a bit more and think innovatively. IMHO, each scenario was well balanced, but for players that just wish to have huge clashes with little strategic and tactical input other than point and click, you will most likely be dissappointed.

The balance in each scenario is there, but need to be sought out by the innovative player.

Cheers!

Leto



As the tournament moves into the later rounds the scenarios are intended to be more finely balanced. The tools are there to win each scenario. The obvious answer in these battles is not always the way to win and there are no straight up frontal assaults in this group of scenarios.

I think they are balanced but as with most of my scenarios you have a balance of strengths and weaknesses. You must use your strengths as well as you can to offset your weaknesses. Each side has the same dilemma. These battles are not mirrored in the normal definition of the word. They are mirrored in tactical opportunities and ability to win.

Storm at Verecke Pass, while not mine, certainly falls into that category and seems to be finely crafted as well.

As is seen here, with these scores, they can be quite unforgiving.

I expect all three scenarios to generate alot of discussion and comments. The most controversial probably will be HSG 1PD To the Rescue. It can be quite challenging from either side.

Good Hunting.

MR

(modified 06/13/2008 20:36:02 by Mad Russian)
MAD RUSSIAN
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Post #376   876 days, 5 hours, 26 minutes, 45 seconds ago        
KOTH2 Round 4 Matchups

1) Standartenfuhrer (9-0) vs Sphinx (7-2)
2) Owl (9-0) vs MeatEtr (7-2)
3) Acre (9-0) vs Lord Bane (8-1)
4) Leto (8-1) vs Andre (5-1)

Round 4 Scenario Winning Percentages:

HSG 1PD To the Rescue
Storm At Verecke Pass
HSG G Brawl in Bardenberg



Round 3 Scenario Winning Percentages:

HSG 1PD Mountain Melee: 83
HSG AM Death in the Quarry: 84
HSG EW Eye of the Tiger: 79


Round 2 Scenario Winning Percentages:

SB Gott Mit Uns: 66.4
CSC Valguarnera Right Hook: 66.6
HSG NA 3 Yankee Pilots_4: 58.1



Round 1 Scenario Winning Percentages:

FGM Into the Valley: 63.5
HSG K Ring of Fire: 63.5
SB Soviet Champagne: 66.8





Good Hunting.

MR



(modified 04/15/2008 20:04:48 by Mad Russian)
MAD RUSSIAN
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Post #375   883 days, 4 hours, 36 minutes, 10 seconds ago        
Waiting on the results from


1) Sphinx (4-2) vs Andre (5-1)

and then I'll set the next rounds matches.

Good Hunting.

MR
MAD RUSSIAN
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Post #374   885 days, 17 hours, 3 minutes, 41 seconds ago        
KOTH2 Round 3 Matchups

1) Sphinx (4-2) (7-2) vs Andre (5-1)
2) Owl (9-0) vs raz_atoth (5-1)
3) Von Schwendeman (4-2) vs Standartenfuhrer (9-0)
4) Acre (9-0) vs BitterPill (5-1)
5) Kovan (5-1) vs Leto (8-1)
6) Antoni Chmielowski (3-3) vs Lord Bane (8-1)
7) sudowudo (6-0) vs MeaEtr (7-2)


Round 3 Scenario Winning Percentages:

HSG 1PD Mountain Melee: 83
HSG AM Death in the Quarry: 84
HSG EW Eye of the Tiger: 79


Round 2 Scenario Winning Percentages:

SB Gott Mit Uns: 66.4
CSC Valguarnera Right Hook: 66.6
HSG NA 3 Yankee Pilots_4: 58.1



Round 1 Scenario Winning Percentages:

FGM Into the Valley: 63.5
HSG K Ring of Fire: 63.5
SB Soviet Champagne: 66.8



This round will have a different result than past rounds. Eight gamers will advance from this round. The loser that plays the best will advance. First consideration will be number of games won in THIS ROUND. Only if there is a tie number of games won will I go to the percentages added for all three games to be the deciding factor.



Good Hunting.

MR

(modified 04/15/2008 19:50:23 by Mad Russian)
MAD RUSSIAN
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Post #373   891 days, 6 hours, 11 minutes, 48 seconds ago        
Sphinx (4-2) vs Andre (5-1)
Owl (6-0) vs raz_atoth (5-1)

These games need to be finished. Today is the last day of round 3.

Let me know what's happening with these games.

Thanks.

MR
MAD RUSSIAN
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Post #372   891 days, 6 hours, 13 minutes, 57 seconds ago        
KOTH2 Round 3 Matchups

1) Sphinx (4-2) vs Andre (5-1)
2) Owl (6-0) vs raz_atoth (5-1)
3) Von Schwendeman (4-2) vs Standartenfuhrer (9-0)
4) Acre (9-0) vs BitterPill (5-1)
5) Kovan (5-1) vs Leto (8-1)
6) Antoni Chmielowski (3-3) vs Lord Bane (8-1)
7) sudowudo (6-0) vs MeaEtr (7-2)


Round 3 Scenario Winning Percentages:

HSG 1PD Mountain Melee: 83
HSG AM Death in the Quarry: 84
HSG EW Eye of the Tiger: 79


Round 2 Scenario Winning Percentages:

SB Gott Mit Uns: 66.4
CSC Valguarnera Right Hook: 66.6
HSG NA 3 Yankee Pilots_4: 58.1



Round 1 Scenario Winning Percentages:

FGM Into the Valley: 63.5
HSG K Ring of Fire: 63.5
SB Soviet Champagne: 66.8



This round will have a different result than past rounds. Eight gamers will advance from this round. The loser that plays the best will advance. First consideration will be number of games won in THIS ROUND. Only if there is a tie number of games won will I go to the percentages added for all three games to be the deciding factor.



Good Hunting.

MR
VON SCHWENDEMAN
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Post #371   906 days, 10 hours, 5 minutes, 26 seconds ago        
Well I lost Quarry 68% to 32%. I thought I was going to win until the last few moves. I pushed the Allied forces all over the mines and destroyed most of them, but it took to long. In the end I owned all the flags but one. Naturally that one turned out to be the only real flag and it was worth 900 points. I would have had it in about 2 or 3 more turns, but that is the nature of the game. An interesting scenario MR, I enjoyed it.
--------------------
STNDRTNFHR
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Post #370   919 days, 16 hours, 16 minutes, 7 seconds ago        

Thanks for the kind words Mark, but you give me more credit than I am due in Tiger. You had me back on my heels for the entire game. Only minefields and pure luck with that last SU saved me. I have never put much stock in Elite crews before, never worth the points, but that KT crew was an exception.

As for Quarry, well, my Partisan are falling over dead at the mere sight of your Romanians.

Stndrtnfhr Out!
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Post #369   922 days, 4 hours, 7 minutes, 42 seconds ago        
This round is not going well for Von Schwendeman. Standartenfuher cleaned me out in "Mountain" 65% to 35%. Sad I think this one definitely favors the Russians and I will be surprised to see more than 20% of the victories going to the Germans.
I did better in "Tiger" but still lost 58% to 42%. Frown Despite the score this one was in doubt until the end, I just couldn't hold enough flags. I made a few poor moves and you can't do that when playing against Don. I also had some poor luck. One of my Su-100's missed the first 4 shots against the side of a KT that was busy killing a T-34. Finally the KT noticed the Su and turned to fire at it. The Su's 5th shot hit the KT's front turret and bounced off and the 6th shot missed. Naturally he didn't live long enough to get in a 7th shot. I really enjoyed this scenario and I think the balance is pretty good.
"Quarry" is about 1/2 way done and it looks like I should win that one. Smile
Thanks for a really good time, VS
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Post #368   948 days, 2 hours, 58 minutes, 21 seconds ago        
KOTH2 Round 3 Matchups

1) Sphinx (4-2) vs Andre (5-1)
2) Owl (6-0) vs raz_atoth (5-1)
3) Von Schwendeman (4-2) vs Standartenfuhrer (6-0)
4) Acre (9-0) vs BitterPill (5-1)
5) Kovan (5-1) vs Leto (8-1)
6) Antoni Chmielowski (3-3) vs Lord Bane (8-1)
7) sudowudo (6-0) vs MeaEtr (7-2)


Round 3 Scenario Winning Percentages:

HSG 1PD Mountain Melee: 82.7
HSG AM Death in the Quarry: 88.7
HSG EW Eye of the Tiger: 79


Round 2 Scenario Winning Percentages:

SB Gott Mit Uns: 66.4
CSC Valguarnera Right Hook: 66.6
HSG NA 3 Yankee Pilots_4: 58.1



Round 1 Scenario Winning Percentages:

FGM Into the Valley: 63.5
HSG K Ring of Fire: 63.5
SB Soviet Champagne: 66.8



This round will have a different result than past rounds. Eight gamers will advance from this round. The loser that plays the best will advance. First consideration will be number of games won in THIS ROUND. Only if there is a tie number of games won will I go to the percentages added for all three games to be the deciding factor.



Good Hunting.

MR




(modified 02/04/2008 16:28:54 by Mad Russian)

(modified 03/05/2008 19:56:35 by Mad Russian)
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Post #367   948 days, 11 hours, 12 minutes, 19 seconds ago        
Sudowudo and me have finished our games, I won all 3, heres our results:

Mountain Melee = 79 - 21 = MeatEtr

Death in the Quarry = 77 - 23 = MeatEtr

Eye of the Tiger = 65 - 35 = MeatEtr

GG Mick, had a blast!




(modified 02/03/2008 14:16:34 by MeatEtr)
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Post #366   949 days, 14 hours, 52 minutes, 27 seconds ago        
MR,
Antoni and I have finished our Games. I was victorious in all three.

Partisans: Lord Bane=99% Antoni=1%
Mountain: Lord Bane=75% Antoni=25%
Eye of Tiger:Lord Bane=88%Antoni=12%

Thank you Antoni for three good games.

Lord Bane
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Post #365   956 days, 7 hours, 51 minutes, 36 seconds ago        
MR --

Can you do a stat for which side (axis/allies) won each of the scenarios for Round II? Something like you did for Round I. (See post #317).

This would help to see if the scenario was balanced.


thanks

(modified 01/26/2008 17:41:40 by Bannon DC)
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Post #364   963 days, 12 hours, 58 minutes, 12 seconds ago        
Round 3 results

Leto vs Kovan:

Quarry Leto 90 Kovan 10
TigerWE Leto 84 Kovan 16
Mountain Leto 94 Kovan 6

Where do I do the write ups?

Cheers!

Leto
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Post #363   976 days, 4 hours, 4 minutes, 58 seconds ago        
I got the ones you sent tonight at both addresses. Thanks, VS
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Post #362   976 days, 4 hours, 47 minutes, 24 seconds ago        
Mark,
We seem to have a contact issue. I sent you my files a number of times. Sent them again tonight. I used both addresses I have for you, hopefully one will get to you.

Don

Stndrtnfhr
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Post #361   978 days, 3 hours, 22 minutes, 54 seconds ago        
Don Standartenfuher are you out there or are you off playing in the sand again? Send me an email and lets get going on the Round 3 games. Thanks, Mark

P.S. If you are off playing in the sand, be careful.

(modified 01/04/2008 22:07:12 by Von Schwendeman)
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Post #360   992 days, 5 hours, 43 minutes, 30 seconds ago        
ASSIGNMENTS WENT OUT TODAY!!!

All except for Lord Bane and when I get an opponent for him that assignment will go out too.

Thanks for your patience.

Good Hunting.

MR



(modified 12/29/2007 13:39:04 by Mad Russian)
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Post #359   993 days, 23 minutes, 10 seconds ago        
will be away from 24th til 28th,christmas with the in-laws :(
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Post #358   995 days, 7 hours, 39 minutes, 29 seconds ago        
KOTH2 Round 3 Matchups

1) Sphinx (4-2) vs Andre (5-1)
2) Owl (6-0) vs raz_atoth (5-1)
3) Von Schwendeman (4-2) vs Standartenfuhrer (5-1)
4) Acre (6-0) vs BitterPill (5-1)
5) Kovan (5-1) vs Leto (5-1)
6) Alternate vs Lord Bane (5-1)
7) sudowudo (6-0) vs MeaEtr (4-2)

Scenarios will be announced at the time the round begins.

This round is set for starting 26 December unless someone has a good reason to postpone it until January 1st.

Let me know.

This round will have a different result than past rounds. Four gamers will advance from this round. Only the bottom three players will be knocked out. First consideration will be number of games won in THIS ROUND. Only if there is a tie number of games won will I go to the percentages added for all three games to be the deciding factor.


Good Hunting.

MR



(modified 12/29/2007 10:58:09 by Mad Russian)
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Post #357   1003 days, 20 hours, 23 minutes, 4 seconds ago        
Round 2 Matchup Results

1) Antoni Chmielowski (FGM) (2-1) vs Sphinx (2-1) (4-2)
2) Ken F (3-0 ) vs Owl (3-0) (6-0)
3) Von Schwendeman (2-1) (4-2) vs Shoot Me I Explode (2-1)
4) Acre (3-0) (6-0) vs Huzaar (2-1)
5) Kovan (3-0) (5-1) vs Forseti (2-1)
6) RocketMan (3-0) vs mcwkjoyce (3-0)
7) sudowudo (3-0) (6-0) vs WarHammer11A (3-0)
8) BannonDC (2-1) vs MeatEtr (2-1) (4-2)
9) Lord Bane (2-1) (5-1) vs Kineas (2-1)
10) Devil Thomas (3-0) vs Leto (2-1) (5-1)
11) BitterPill (2-1) (5-1) vs Seydlitz (3-0)
12) Standartenfuhrer (3-0) (6-0) vs Desert Fox (Alt)
13) raz_atoth (2-1) (5-1) vs jdsu (3-0)
14) Andre (3-0) (5-1) vs Alexian (2-1)


Winners of the round are in Bold Blue letters with the number of games won.

Losers of the round are in Red.

Those advancing to Round 3 have their overall records in Bold Green.

All results shown in black are round 1 results only.


Current Scenario Results -

Average Winning Scores:

SB Gott Mit Uns: 66.2

CSC Valguarnera Right Hook: 66.6

HSG NA 3 Yankee Pilots: 58.1


Good Hunting.

MR




(modified 12/19/2007 18:19:47 by Mad Russian)

(modified 12/24/2007 07:42:25 by Mad Russian)
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Post #356   1019 days, 21 hours, 38 minutes, 56 seconds ago        
I didn't say end Round 2 on the 26th. But to start Round 3 on the 26th.

Round 2 ends on the 17th of December.

There is no reason that gamers shouldn't be finished with round 2 on time.

Standartenfuhrer and Desert Fox started later than all of the rest of you. They are already finished. If they can start later than the group and finish with a month to spare the rest of the tournament can finish in the allotted amount of time.

Good Hunting.

MR

(modified 11/24/2007 04:07:21 by Mad Russian)
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Post #355   1019 days, 21 hours, 39 minutes, 6 seconds ago        
Double Post...been awhile since that happened.

Good Hunting.

MR

(modified 11/24/2007 03:49:49 by Mad Russian)
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Post #354   1020 days, 18 hours, 9 minutes, 10 seconds ago        
Sounds like a good plan, moves from "Shoot-Me-I-Explode" have been sporadic. Maybe with a few extra days we can get it done. However, if I was finished I wouldn't like this idea. Have fun, VS

(modified 11/23/2007 07:20:42 by Von Schwendeman)
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Post #353   1021 days, 4 hours, 9 minutes, 30 seconds ago        
Quote:
Send me your game turns before you leave. Round 3 is supposed to start 17 December but I might postpone that until after Christmas.

How does everyone feel about that? I don't want to take part of the 90 days up with people traveling, spending time with the family and being full of holiday cheer.

I was thinking maybe a better time to start round 3 is the 26th of December instead of the 17th.

Everybody, let me know what you think.

Good Hunting.

MR



I'm all right with that.
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Post #352   1021 days, 6 hours, 43 minutes, 23 seconds ago        
Okay... that will be a shame if we can't finish these... DT usually is much more dependable than this... something must be up in RL.

Cheers!

Leto
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Post #351   1021 days, 7 hours, 44 minutes, 59 seconds ago        
Quote:
Originally posted by: [hirr]Leto:
I do not know what has happened to DevilThomas, but he has slowly dropped away from a turn a day, to a turn every two days, to once a week at best.

I'm currently winning in two Gott and Yank and leading in the other Val... when are we supposed to be done by, as I am leaving for Hawaii on the 7th and that will be the last of my gaming until the new year?

What to do?

Cheers!

Leto



Send me your game turns before you leave. Round 3 is supposed to start 17 December but I might postpone that until after Christmas.

How does everyone feel about that? I don't want to take part of the 90 days up with people traveling, spending time with the family and being full of holiday cheer.

I was thinking maybe a better time to start round 3 is the 26th of December instead of the 17th.

Everybody, let me know what you think.

Good Hunting.

MR
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Post #350   1021 days, 19 hours, 37 minutes, 52 seconds ago        
I do not know what has happened to DevilThomas, but he has slowly dropped away from a turn a day, to a turn every two days, to once a week at best.

I'm currently winning in two Gott and Yank and leading in the other Val... when are we supposed to be done by, as I am leaving for Hawaii on the 7th and that will be the last of my gaming until the new year?

What to do?

Cheers!

Leto
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Post #349   1022 days, 10 hours, 7 minutes, 5 seconds ago        
Round 2 Matchup Results

1) Antoni Chmielowski (FGM) (2-1) vs Sphinx (2-1) (4-2)
2) Ken F (3-0 ) vs Owl (3-0)
3) Von Schwendeman (2-1) vs Shoot Me I Explode (2-1)
4) Acre (3-0) (6-0) vs Huzaar (2-1)
5) Kovan (3-0) (5-1) vs Forseti (2-1)
6) RocketMan (3-0) vs mcwkjoyce (3-0)
7) sudowudo (3-0) (6-0) vs WarHammer11A (3-0)
8) BannonDC (2-1) vs MeatEtr (2-1)
9) Lord Bane (2-1) vs Kineas (2-1)
10) Devil Thomas (3-0) vs Leto (2-1)
11) BitterPill (2-1) vs Seydlitz (3-0)
12) Standartenfuhrer (3-0) (6-0) vs Desert Fox (Alt)
13) raz_atoth (2-1) vs jdsu (3-0)
14) Andre (3-0) vs Alexian (2-1)


Winners of the round are in Bold Blue letters with the number of games won.

Losers of the round are in Red.

Those advancing to Round 3 have their overall records in Bold Green.

All results shown in black are round 1 results only.


Current Scenario Results -

Average Winning Scores:

SB Gott Mit Uns: 61.5

CSC Valguarnera Right Hook: 65.3

HSG NA 3 Yankee Pilots_4: 53.3


Good Hunting.

MR

(modified 11/21/2007 15:23:25 by Mad Russian)
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Post #348   1027 days, 3 hours, 29 minutes, 45 seconds ago        
Quote:
Originally posted by: desert fox:
Well I had a lot of fun. Thanks for letting me join. Desert Fox



Thank you for joining and also in your willingness to play on short notice and in a bit unusual circumstances. I appreciate that more than you know.

Good Hunting.

MR
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Post #347   1027 days, 5 hours, 58 minutes, 3 seconds ago        
Well I had a lot of fun. Thanks for letting me join. Desert Fox
--------------------
New to online gaming so may need some help to setup.
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Post #346   1028 days, 20 hours, 8 minutes, 55 seconds ago        
Round 2 Matchup Results

1) Antoni Chmielowski (FGM) (2-1) vs Sphinx (2-1) (4-2)
2) Ken F (3-0 ) vs Owl (3-0)
3) Von Schwendeman (2-1) vs Shoot Me I Explode (2-1)
4) Acre (3-0) (6-0) vs Huzaar (2-1)
5) Kovan (3-0) (5-1) vs Forseti (2-1)
6) RocketMan (3-0) vs mcwkjoyce (3-0)
7) sudowudo (3-0) vs WarHammer11A (3-0)
8) BannonDC (2-1) vs MeatEtr (2-1)
9) Lord Bane (2-1) vs Kineas (2-1)
10) Devil Thomas (3-0) vs Leto (2-1)
11) BitterPill (2-1) vs Seydlitz (3-0)
12) Standartenfuhrer (3-0) 6-0 vs Desert Fox (Alt)
13) raz_atoth (2-1) vs jdsu (3-0)
14) Andre (3-0) vs Alexian (2-1)


Winners of the round are in Bold Blue letters with the number of games won.

Losers of the round are in Red.

Those advancing to Round 3 have their overall records in Bold Green.

All results shown in black are round 1 results only.


Current Scenario Results -

Average Winning Scores:

SB Gott Mit Uns: 68

CSC Valguarnera Right Hook: 64

HSG NA 3 Yankee Pilots_4: 51.33


Good Hunting.

MR
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Post #345   1028 days, 20 hours, 22 minutes, 15 seconds ago        
Okay...the matchup that started last has now finished their three scenarios.

The rest of you should be getting very close to being done. The deadline is December 17th.

If you aren't more than a third through with the scenarios you need to catch up. Either by TCP or by doing a PBEM fest on a weekend or something.

Good Hunting.

MR
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Post #344   1039 days, 6 hours, 43 minutes, 4 seconds ago        
Quote:
Originally posted by: bitterpill:
I've returned.

Thanks to all of you for the good wishes.

Now, if you could wish me luck in my round 2 games, I'd be most appreciative.

Seydlitz is a tough draw.



I can vouch for Seydlitz being an outstanding player. A great opponent for anyone to draw for a quality game of CM.

In fact a game that he and I did as a QB, one of only 3 I've ever done, was the inspiration for a new scenario of mine that is already getting high marks from the playtesters...not sure if it will surface here in KOTH2 or in a later tournament in the future though.

Good Hunting.

MR
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Post #343   1041 days, 8 hours, 38 minutes, 15 seconds ago        
I've returned.

Thanks to all of you for the good wishes.

Now, if you could wish me luck in my round 2 games, I'd be most appreciative.

Seydlitz is a tough draw.
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Post #342   1045 days, 7 hours, 49 minutes, 13 seconds ago        
Quote:
Originally posted by: [hirr]Leto:
Update on Games

GOTT: TURN 22

We've overrun each others outposts and now there is a fight for the town on the hill.

I've lost one Su-76, 76mm IG and a BA-10, while DT has lost 3 Marder, 1 IG and an AC. I'm a bit heavier on infantry atm by an estimated half company.

Nothing decided as of yet... still a draw.

YANK: I've gotten extremely lucky and potted 6 Grants and 8 Honey's for the loss of 2 Marder and 3 PZ II. DT still has way too many Grant's for me to close on his positions.

Although I may be in minor win territory, nothing is decided, as one wrong move on my part can wipe out that advantage in one turn when dealing with the Beasties.

VAL: I'm waiting for DT's attack... the attack is slow in coming. May have potted an 8 wheeler... we'll see.

Still a total draw.


Cheers!

Leto



Don't put scenario spoilers here on the tournament page!

We'll open the scenarios up in TPG in a couple more weeks and you can talk all you want about what each of you has in there.

Good Hunting.

MR
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Post #341   1045 days, 10 hours, 34 minutes, 27 seconds ago        
Update on Games

GOTT: TURN 22

Nothing decided as of yet... still a draw.

YANK: Although I may be in minor win territory, nothing is decided, as one wrong move on my part can wipe out that advantage in one turn when dealing with the Beasties.

VAL: I'm waiting for DT's attack... the attack is slow in coming.
Still a total draw.


Cheers!

Leto


(modified 10/29/2007 21:08:20 by [hirr]Leto)
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Post #340   1047 days, 15 hours, 18 minutes, 55 seconds ago        
Quote:
Originally posted by: Mad Russian:
Quote:
Originally posted by: bitterpill:
I must leave for California and the fires. I could be gone as many as 16 days.

I have notified Seydlitz.



Hopefully now that they are dying down you won't have to be gone so long.

Good Hunting.

MR


I'm in Southern Cal right now, and they say its going to be at least another 10 days.

Cheers@!

Leto
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Post #339   1048 days, 4 hours, 43 minutes, 12 seconds ago        
Quote:
Originally posted by: bitterpill:
I must leave for California and the fires. I could be gone as many as 16 days.

I have notified Seydlitz.



Hopefully now that they are dying down you won't have to be gone so long.

Good Hunting.

MR
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Post #338   1048 days, 8 hours, 37 minutes, 50 seconds ago        
I must leave for California and the fires. I could be gone as many as 16 days.

I have notified Seydlitz.
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Post #337   1051 days, 8 hours, 7 minutes, 20 seconds ago        
Round 2 Matchup Results

1) Antoni Chmielowski (FGM) (2-1) vs Sphinx (2-1) (4-2)
2) Ken F (3-0 ) vs Owl (3-0)
3) Von Schwendeman (2-1) vs Shoot Me I Explode (2-1)
4) Acre (3-0) (6-0) vs Huzaar (2-1)
5) Kovan (3-0) (5-1) vs Forseti (2-1)
6) RocketMan (3-0) vs mcwkjoyce (3-0)
7) sudowudo (3-0) vs WarHammer11A (3-0)
8) BannonDC (2-1) vs MeatEtr (2-1)
9) Lord Bane (2-1) vs Kineas (2-1)
10) Devil Thomas (3-0) vs Leto (2-1)
11) BitterPill (2-1) vs Seydlitz (3-0)
12) Standartenfuhrer (3-0) vs Desert Fox (Alt)
13) raz_atoth (2-1) vs jdsu (3-0)
14) Andre (3-0) vs Alexian (2-1)


Winners of the round are in Bold Blue letters with the number of games won.

Losers of the round are in Red.

Those advancing to Round 3 have their overall records in Bold Green.

All results shown in black are round 1 results only.


Current Scenario Results -

Average Winning Scores:

SB Gott Mit Uns: 65

CSC Valguarnera Right Hook: 61.3

HSG NA 3 Yankee Pilots_4: 60.3


Good Hunting.

MR




(modified 10/23/2007 17:28:10 by Mad Russian)
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Post #336   1051 days, 19 hours, 33 minutes, 3 seconds ago        
Quote:
Originally posted by: RocketMan:
My opponent (mcwkjoyce) had the gall to go off and get married right in the middle of our games!

He has offered to bow out of the tournament if necessary, but we have decided to see how many turns we can finish when he gets back from his honeymoon. It is doubtful that we will finish any of the games on time.



Just keep in mind that they might be called with a ceasefire. If you're good to go with that so am I.

Good Hunting.

MR
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Post #335   1052 days, 6 hours, 33 minutes, 14 seconds ago        
My opponent (mcwkjoyce) had the gall to go off and get married right in the middle of our games!

He has offered to bow out of the tournament if necessary, but we have decided to see how many turns we can finish when he gets back from his honeymoon. It is doubtful that we will finish any of the games on time.

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Post #334   1052 days, 11 hours, 46 minutes, 48 seconds ago        
Update on games:

Yank: I'm Axis. 3 Grant's and 8 Honey's destroyed, 1 Grant gun damaged, another immobilized for loss of 3 PZ II and a Marder. Turn 18. Still wide open game with both sides positioning for final half of battle.

Val: I'm Allied. The Canadians have suffered few casualties, and are awaiting the German onslaught upon the flags. Turn 18. Battle still wide open.

Gott: I'm Allied. Both sides have overwhelmed the other's garrisoned (within setup) flags. Germans have lost both guns, 3 Marder, 1 AC and 2 HT's with numerous infantry casualties to onboard garrison, while the Russkies have lost a gun, a SU-76 and an AC, with medium losses to the onboard infantry garrison. Turn 18. Still wide open with the potential of a multitude of movements to be made by either player that if executed properly can lead to victory.

All in all, very good scenario picks thus far, and I am enjoying them immensely (although the veteran skills of my opponent are making this nailbiting agony in some instances).

Cheers!

Leto
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Post #333   1052 days, 19 hours, 43 minutes, 52 seconds ago        
Quote:
Originally posted by: bitterpill:
Quote:
Originally posted by: seydlitz:
MR and BitterPill,

On Tuesday10/2, my PC completely crashed - the motherboard is gone. I am currently trying to find/buy a replacement, but it will be early next week (best case) before I up and running again - I even have to find my CM disks LOL.

I will do my very best to get back on track as soon as possible; if it looks like I am going to hold things up I'll back out, but I think we can get the games done before the deadline....

My sincere apologies for the delay and inconvenience,

Seydlitz



Seydlitz is back!



Good that works. There is still plenty of time left for you to finish your games.

Good Hunting.

MR
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Post #332   1053 days, 4 hours, 3 minutes, 6 seconds ago        
Quote:
Originally posted by: seydlitz:
MR and BitterPill,

On Tuesday10/2, my PC completely crashed - the motherboard is gone. I am currently trying to find/buy a replacement, but it will be early next week (best case) before I up and running again - I even have to find my CM disks LOL.

I will do my very best to get back on track as soon as possible; if it looks like I am going to hold things up I'll back out, but I think we can get the games done before the deadline....

My sincere apologies for the delay and inconvenience,

Seydlitz



Seydlitz is back!

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Post #331   1055 days, 13 hours, 12 minutes, 15 seconds ago        
So far, HSG NA 3 Yank Pilots seems to be very balanced.

Two games are finished. Both resulted in a draw.

1) 50 - 50 British score - 3042 German score - 2991 a difference of 51 points.

2) 52 - 48 British score - 2864 German score - 2676 a difference of 188 points.

Good Hunting.

MR





(modified 10/19/2007 12:19:48 by Mad Russian)
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Post #330   1057 days, 17 hours, 46 minutes, 53 seconds ago        
Quote:
Originally posted by: Mad Russian:


This scenario highlights one of Guderians principles. One of a tanks most effective weapons is speed.

He who wins the race to the dominant terrain features will win this fight more than likely. The tactics used by both players determines what those dominant terrain features actually end up being.

As with all of my scenario this one has a blend of strength and weakness for both sides.

Good Hunting.

MR

(modified 10/16/2007 22:18:28 by Mad Russian)



Actually, I picked up on the terrain bit. my opponent has been conservative after a foray by his honeys at speed into my sector resulting in their passing from this world.

Not only speed but stealth has been the two pivotal elements of this game, amplified by context = terrain. My opponent has now realized my plans as large movements of my tanks have been detected, and my anticipation of his movement to now try and intercept and "use speed" to get into tactical position to defend against my now revealed movements may have put him in a compromising position.

We shall see. Very tense and well fought game on both sides I have to say thus far... my opponent is my equal in skill in pretty much every category, and superior in some.

Cheers!

Leto
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Post #329   1058 days, 3 hours, 10 minutes, 31 seconds ago        
Quote:
Originally posted by: [hirr]Leto

AS the game progresses, I am beginning to understand the complexities of the scenario design. Through my intensive study on the Grant tank, I have realized that although tough as nails, they are subject to some very interesting conditions on their effectiveness.
1) the main gun cannot be fired from hull down positions, and thus leaves the 37 to deal with the enemy... less than adequate for medium armor.
2) when not in hull down position, the tank is extremely easy to hit. I had no idea of this before, but it makes sense. The russians used to call them steel coffins, because of their high profile and lead attracting affinities. When the tank is not in hull down position, it is susceptible to low chasis hits and can be killed at range.
3) the main gun is not very accurate past 1000m. A testament is the wads of 75 shot that seems to be hitting everything but my tanks. Within 750m, they are lethal.
4) immobilizations are akin to death for these large beasts.
5) the grant will continually shift from target to target when flanked, allowing one flanker to get at least a juicy side glancing shot off the hull (the turrent being quite tough to crack)
6) they are slooooww.
7) Honey's burn when looked at with just a Teutonic scowl. In hull down position, the panzer III (most varieties with the uparmoured turret) cannot be hurt by 37's and in many instances at range, the 75 AP shell will ricocchet.


I've used many of these discoverites to formulate my plan and so far so good. I am being wiley by instigating a standoffish policy that keeps my pz III's at dstances between 750 to 1250m when dueling and over 1500m when moving through LOS fire zones. All attacks are situated in hull down formation with lighter armored vehciles shooting and scooting. I have not lost one tank yet (okay, I lost a panzer II scouting, but they don't count).

I expect that if I am forced to close and combat the flags, I am a cooked goose.

So far 6 Honey's burn with one Grant dead/immobilized.

Cheers!

Leto



1. The 75mm rarely fires at armoured targets. That is not a given though and they can be deadly if they get hits.

2. The Russians called them "A Grave for Seven Brothers". They were not popular as the name suggests.

3. As the range closes the Grants can be killed by the German 50mm guns on front armour as well. As the range closes the British guns become very much more effective as well.

4. That is true of most tanks.

5. That is an issue I see the Tac AI have oll the time. Some tanks are worse than others with it. The 2 gun tank may run the Tac AI batty.

6. They are fast enough when they are in packs!!

7. Yes, Honey's and PzII's will burn nicely on this map.

This scenario highlights one of Guderians principles. One of a tanks most effective weapons is speed.

He who wins the race to the dominant terrain features will win this fight more than likely. The tactics used by both players determines what those dominant terrain features actually end up being.

As with all of my scenario this one has a blend of strength and weakness for both sides.

The only match completed for this scenario, ended with the computer awarding a 50-50 draw. Points went the to the British by a margin of only 51. It was that close.

Good Hunting.

MR



(modified 10/16/2007 22:18:28 by Mad Russian)
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Post #328   1058 days, 9 hours, 5 minutes, 25 seconds ago        
Quote:
Originally posted by: Mad Russian:



I say.. [hirr]Leto...you are fighting BRITS not YANKS..eh...

So 3 Yank Pilots means what exactly? You will find the answer to that in the Spoiler at the end.

I can tell you that my British opponent had lots of burning Grants. Not to mention the desert littered with burning Stuarts...

Good Hunting.

MR



AS the game progresses, I am beginning to understand the complexities of the scenario design. Through my intensive study on the Grant tank, I have realized that although tough as nails, they are subject to some very interesting conditions on their effectiveness.
1) the main gun cannot be fired from hull down positions, and thus leaves the 37 to deal with the enemy... less than adequate for medium armor.
2) when not in hull down position, the tank is extremely easy to hit. I had no idea of this before, but it makes sense. The russians used to call them steel coffins, because of their high profile and lead attracting affinities. When the tank is not in hull down position, it is susceptible to low chasis hits and can be killed at range.
3) the main gun is not very accurate past 1000m. A testament is the wads of 75 shot that seems to be hitting everything but my tanks. Within 750m, they are lethal.
4) immobilizations are akin to death for these large beasts.
5) the grant will continually shift from target to target when flanked, allowing one flanker to get at least a juicy side glancing shot off the hull (the turrent being quite tough to crack)
6) they are slooooww.
7) Honey's burn when looked at with just a Teutonic scowl. In hull down position, the panzer III (most varieties with the uparmoured turret) cannot be hurt by 37's and in many instances at range, the 75 AP shell will ricocchet.


I've used many of these discoverites to formulate my plan and so far so good. I am being wiley by instigating a standoffish policy that keeps my pz III's at dstances between 750 to 1250m when dueling and over 1500m when moving through LOS fire zones. All attacks are situated in hull down formation with lighter armored vehciles shooting and scooting. I have not lost one tank yet (okay, I lost a panzer II scouting, but they don't count).

I expect that if I am forced to close and combat the flags, I am a cooked goose.

So far 6 Honey's burn with one Grant dead/immobilized.

Cheers!

Leto
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Post #327   1058 days, 10 hours, 10 minutes, 2 seconds ago        
Quote:
Originally posted by: [hirr]Leto:
Quote:
Originally posted by: Mad Russian:


Battles raging? Pushing your player capabilities any?

Good Hunting.

MR



Battles are into about turn 13. Each is too close to call, with a great deal of manuevering and positioning going on. I suspect each of these battles will be fought down to the bitter end.

On a specific note: not one M3 has even been scratched yet... much as I feared.

And I thought he was only supposed to have three of them (3 yank pilots!), but it looks more like 3 platoons of them.

Cheers!

Leto



I say.. [hirr]Leto...you are fighting BRITS not YANKS..eh...

So 3 Yank Pilots means what exactly? You will find the answer to that in the Spoiler at the end.

I can tell you that my British opponent had lots of burning Grants. Not to mention the desert littered with burning Stuarts...

Good Hunting.

MR
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Post #326   1059 days, 5 hours, 15 minutes, 14 seconds ago        
Quote:
Originally posted by: Mad Russian:


Battles raging? Pushing your player capabilities any?

Good Hunting.

MR



Battles are into about turn 13. Each is too close to call, with a great deal of manuevering and positioning going on. I suspect each of these battles will be fought down to the bitter end.

On a specific note: not one M3 has even been scratched yet... much as I feared.

And I thought he was only supposed to have three of them (3 yank pilots!), but it looks more like 3 platoons of them.

Cheers!

Leto
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Post #325   1059 days, 6 hours, 15 minutes, 37 seconds ago        
sudowudo vs warhammer11a
The battles rage on...we are well over half way, should be interesting results.
WarHammer11A
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Post #324   1060 days, 11 hours, 24 minutes, 44 seconds ago        
Round 2 Matchup Results

1) Antoni Chmielowski (FGM) (2-1) vs Sphinx (2-1)
2) Ken F (3-0 ) vs Owl (3-0)
3) Von Schwendeman (2-1) vs Shoot Me I Explode (2-1)
4) Acre (3-0) (6-0) vs Huzaar
5) Kovan (3-0) vs Forseti (2-1)
6) RocketMan (3-0) vs mcwkjoyce (3-0)
7) sudowudo (3-0) vs WarHammer11A (3-0)
8) BannonDC (2-1) vs MeatEtr (2-1)
9) Lord Bane (2-1) vs Kineas (2-1)
10) Devil Thomas (3-0) vs Leto (2-1)
11) BitterPill (2-1) vs Seydlitz (3-0)
12) Standartenfuhrer (3-0) vs Desert Fox (Alt)
13) raz_atoth (2-1) vs jdsu (3-0)
14) Andre (3-0) vs Alexian (2-1)


Winners of the round are in Bold Blue letters with the number of games won.

Losers of the round are in Red.

Those advancing to Round 3 have their overall records in Bold Green.

All results shown in black are round 1 results only.

Good Hunting.

MR


(modified 10/15/2007 10:51:26 by Mad Russian)
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Post #323   1061 days, 13 hours, 28 minutes, 38 seconds ago        
Quote:
Originally posted by: [hirr]Leto:
Fyi DT has been missing for over a week...

Perhaps MR can try to contact him.

cheers!

Leto



Perhaps, MR could try contacting him.

Other than this mysterious disappearance, how are the games going so far? Good return rates?

Battles raging? Pushing your player capabilities any?

Good Hunting.

MR
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Post #322   1061 days, 19 hours, 55 minutes, 29 seconds ago        
Fyi DT has been missing for over a week...

Perhaps MR can try to contact him.

cheers!

Leto
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Post #321   1069 days, 3 hours, 17 minutes, 12 seconds ago        
Quote:
Originally posted by: Von Schwendeman:
Thanks for the round 1 statistics MR. Didn't group 2 play Champagne as the Axis? Confused I know I did. Are the results reversed as well for this scenario? Did the axis side get 15 victories or the allies? Thanks, VS



Here is your round 1 initial email.

Andrew you will send Mark a setup in both FGM Into the Valley (Axis) and HSG K Ring of Fire (Allied).

Mark you will send Andrew a setup in SB Soviet Champagne(Axis).

I have not seen all of these scenarios so I have no idea if there is a side that is more favored or not. I just went Axis, Allied, Axis for the setups first person to sign up getting to play Axis in two scenarios. That is normally the preferred side.

Good Luck and Good Hunting.

Steve


The only thing I had wrong was the side for the Groups. The information stayed the same just the sides were wrong.

Good Hunting.

MR

(modified 10/05/2007 22:13:02 by Mad Russian)
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Post #320   1069 days, 6 hours, 16 minutes, 8 seconds ago        
Thanks for the round 1 statistics MR. Didn't group 2 play Champagne as the Axis? Confused I know I did. Are the results reversed as well for this scenario? Did the axis side get 15 victories or the allies? Thanks, VS
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Post #319   1069 days, 19 hours, 53 minutes, 26 seconds ago        
Quote:
Originally posted by: seydlitz:
MR and BitterPill,

On Tuesday10/2, my PC completely crashed - the motherboard is gone. I am currently trying to find/buy a replacement, but it will be early next week (best case) before I up and running again - I even have to find my CM disks LOL.

I will do my very best to get back on track as soon as possible; if it looks like I am going to hold things up I'll back out, but I think we can get the games done before the deadline....

My sincere apologies for the delay and inconvenience,

Seydlitz



There is nothing to apologize for buddy. In real life things happen. Letting people know you have a problem is a huge help to me!! Thanks.

That's why there are 90 days to do games that will easily finish in 60. To take into account just such things as these.

You can also shotgun files for a day on the weekend and make up almost a weeks worth of files.

For those not familiar with the term shotgunning, to me at least, it means sending each other files one after another for a set period of time. To take a day, like Saturday for instance, and just do PBEM files.

Then there is TCP to catch up a bit. These battles are a bit large for TCP but I have played HSG NA Three Yank Pilots TCP and it does quite well. The action is fast and furious!

Good Hunting.

MR
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Post #318   1069 days, 20 hours, 31 minutes, 58 seconds ago        
MR and BitterPill,

On Tuesday10/2, my PC completely crashed - the motherboard is gone. I am currently trying to find/buy a replacement, but it will be early next week (best case) before I up and running again - I even have to find my CM disks LOL.

I will do my very best to get back on track as soon as possible; if it looks like I am going to hold things up I'll back out, but I think we can get the games done before the deadline....

My sincere apologies for the delay and inconvenience,

Seydlitz
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Post #317   1071 days, 5 hours, 43 minutes, 47 seconds ago        
Round 1 Results:

FGM Into the Valley:


Group 1 (Axis)
Wins: 15
Average Winning Score: 65%

Group 2 (Allied)
Wins: 7
Average Winning Score: 66%


HSG K Ring of Fire:

Group 1 (Allied)
Wins: 9
Average Winning Score: 76%

Group 2 (Axis)
Wins: 13
Average Winning Score: 54%

SB Soviet Champagne:

Group 1 (Allied)
Wins: 7
Average Winning Score: 63%

Group 2 (Axis)
Wins: 15
Average Winning Score: 70%


As you can see HSG K Ring of Fire had the closest number of wins per side with 9 Allied to 13 Axis.

The other two scenarios both produced a ratio of 15 Axis wins to 7 Allied wins.

The closest scenario in terms of winning scores was FGM Into the Valley with Group 1 winners averaging 65% and Group 2 winners averaging 66%.

14 Group 1 players advanced to Round 2.
13 Group 2 players advanced to Round 2.

Of the 27 players advancing into Round 2 five advanced by having their opponents withdrawing from the tournament. Thirteen advanced with a 3-0 record and fourteen advanced with a 2-1 record.

I would say that my system for matching up players was pretty fair after all.


Here are the match results.

1) The_Enigma vs Antoni Chmielowski (FGM) 2-1
2) Narcosis vs Ken F 3-0
3) pplci vs Von Schwendeman 2-1
4) Acre 3-0 vs donshafer
5) Mixmaster vs Kovan 3-0
6) Proniakin vs RocketMan 3-0
7) sudowudo 3-0 vs herroberst
8) Alexian 2-1 vs WeAgs2
9) voland vs Lord Bane 2-1
10) CEV Gunner vs Devil Thomas 3-0
11) BitterPill 2-1 vs Diesel Taylor
12) jdsu 3-0 vs Herr Schacht
13) GJK vs raz_atoth 2-1
14) Bitchin Frizzie vs Seydlitz 3-0
15) Von Staudt vs Andre 3-0
16) Schwerpunkt vs Leto 2-1
17) Standartenfuhrer 3-0 vs Siberian Heat
18) Kineas 2-1 vs Airbornebob
19) MeatEtr 2-1 vs Andrew Kulin
20) Bannon DC 2-1 vs Twisted Leader
21) WarHammer11A 3-0 vs dynoryder
22) mcwkjoyce 3-0 vs Mangus2000
23) Forseti 2-1vs BigDuke6
24) Bertram vs Huzaar 2-1
25) Shoot Me I Explode 2-1 vs BertBlitzkrieg (FGM)
26) Owl 3-0 vs Crimson Bronx
27) Warpuppy vs Sphinx 2-1


Good Hunting.

MR





(modified 10/07/2007 21:50:43 by Mad Russian)
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Post #316   1072 days, 5 hours, 50 minutes, 54 seconds ago        
MR, when you get a chance would it be possible to have the final statistics for the round 1 games? I'd like to know the number of wins by each side for each of the scenarios. Also the average score for each of the scenarios would be interesting. Thanks, VS
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Post #315   1072 days, 7 hours, 22 minutes, 54 seconds ago        
Does this mean that all matches are basically sending a file from BOTH GAMERS each every day????

If you're not you are going to run the risk of not finishing in time. There will not be a time extension for the end of this round.

You better keep your return rate constant.

If there are any problems let me know.

Good Hunting.

MR
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Post #314   1074 days, 6 hours, 8 minutes, 46 seconds ago        
Standartenfuhrer and Desert Fox have just gotten their scenarios tonight. That makes all matches have been assigned and all matches should have files that are being sent.

If that is not the case then let me know.

Good Hunting.

MR
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Post #313   1074 days, 6 hours, 10 minutes, 45 seconds ago        
Quote:
Originally posted by: Ken F:
Hi Steve

I opened a g-mail account and Owl got his turns through that way.

Comcast policy is that 90-percent of all e-mail is spam, so... If an ISP is deemed "spam friendly", then Comcast will ban ALL mail from that ISP (regardless of any settings I submit).

They've pissed-off a lot of people with that policy, but until just recently, they had no competition for high-speed internet service.

Let's hope this g-mail account works out.

Cheers,
Ken



Ok, good to here. Of course you could just open up a Yahoo account like the rest of us.....

Good Hunting.

MR
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Post #312   1074 days, 7 hours, 8 minutes, 58 seconds ago        
Hi Steve

I opened a g-mail account and Owl got his turns through that way.

Comcast policy is that 90-percent of all e-mail is spam, so... If an ISP is deemed "spam friendly", then Comcast will ban ALL mail from that ISP (regardless of any settings I submit).

They've pissed-off a lot of people with that policy, but until just recently, they had no competition for high-speed internet service.

Let's hope this g-mail account works out.

Cheers,
Ken
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Post #311   1075 days, 2 hours, 9 minutes, 2 seconds ago        
Quote:
Originally posted by: Ken F:
Hi Steve

I started all three games against "Owl", but now my ISP (Comcast) is bouncing his mail.

I've opened a g-mail account to see if his turns will get through that way.

In a few more days, we will find out if I can get his turns through g-mail.

If that doesn't work, I'll either have to forfeit, or be replaced with a substitute.

Best regards,
Ken




It looks to me like if it ever took his emails it should take them now too. It must just be a setting of some kind.

Good Hunting.

MR
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Post #310   1075 days, 5 hours, 43 minutes, 11 seconds ago        
Hi Steve

I started all three games against "Owl", but now my ISP (Comcast) is bouncing his mail.

I've opened a g-mail account to see if his turns will get through that way.

In a few more days, we will find out if I can get his turns through g-mail.

If that doesn't work, I'll either have to forfeit, or be replaced with a substitute.

Best regards,
Ken


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Post #309   1076 days, 2 hours, 6 minutes, 32 seconds ago        
so the canadians are at regimental strength eh ? is that what they call a spoiller ? Smile
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Post #308   1076 days, 9 hours, 14 minutes, 20 seconds ago        
Quote:
Originally posted by: MeatEtr:
Haha, what did you guys expect afterall. It's a Michael Dorosh scenario, it will be heavily balanced for the Canadiens of course. It's only gonna get worse too, as they brought their hockey sticks with them as well. Big Grin



Yeah, well I'm not too enthused about it, even though I am a Canadian, playing the Canadians in Val.

I suspect there will be an extremely rough ride ahead of us, as the Germans will bring in all kinds of light and medium armor to grind us up by the end of the game. The early German kills will most likely offset an entire regiment of Canadians getting blowed up good.

Cheers!

Leto
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Post #307   1076 days, 12 hours, 12 minutes, 5 seconds ago        
Haha, what did you guys expect afterall. It's a Michael Dorosh scenario, it will be heavily balanced for the Canadiens of course. It's only gonna get worse too, as they brought their hockey sticks with them as well. Big Grin
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Post #306   1076 days, 13 hours, 30 minutes, 42 seconds ago        
Quote:
Originally posted by: sudowudo:
i'm axis in valguarneea.
first turn......WTF!!!!!!!!
designer must have a sadistic streak :(



Agreed. Maybe he felt the need to spot his favoured Canadians a few points. Bastard! Razz Wink
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Post #305   1076 days, 14 hours, 28 minutes, 34 seconds ago        
Quote:
Originally posted by: sudowudo:
i'm axis in valguarneea.
first turn......WTF!!!!!!!!
designer must have a sadistic streak :(



I think that pretty much sums it up.

Good Hunting.

MR
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Post #304   1077 days, 16 hours, 36 minutes, 41 seconds ago        
i'm axis in valguarneea.
first turn......WTF!!!!!!!!
designer must have a sadistic streak :(
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Post #303   1078 days, 18 hours, 54 minutes, 58 seconds ago        
Howdy guys

The set up in Gott Mit Uns is designed to give the players a dose of heavy FOW. I did that by having your subordinates give you information that turns out to be conflicting/wrong about the status of the fortifications. They are fighting over the area at night and needless to say get the message wrong.

Both sides receive, AFAIK, the same challenge.

CMAK is a mature game, trying to challenge the type of experience players in the KOTH tournament requires some additional twisting and darkening of the FOW.

Of course in the long run you may find the setup challenge is merely a red herring, a distraction, from the main effort, or you may not.

We shall see
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Post #302   1079 days, 3 hours, 31 minutes, 35 seconds ago        
I see that everybody has ample opportunity to do their setup for Gott Mit Uns!

You will have noticed the designers understanding of the meaning of "Fog of War"!!

The game designer and not your opponent is the one that is responsible for most of what you see in the village.

Good Luck with that! While it's not the best approach for me personally, it is very different and will make you use or learn some skills pretty quick to win this one!

Good Hunting.

MR
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Post #301   1079 days, 12 hours, 46 minutes, 4 seconds ago        
I guess I'm not the only one who is surprised the scenarios aren't locked. I too assumed it was SOP. IIRC the last tourney I was in they were indeed locked.

I guess it's too late for this 2nd round. But for the rest of the tourney I vote "Yes", they should be locked. Afterall, why not, this is exactly why the game has this feature.
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Post #300   1080 days, 6 hours, 19 minutes, 52 seconds ago        
Lock them.
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Post #299   1080 days, 8 hours, 25 minutes, 50 seconds ago        
I'm for it all being locked... I know that I don't look at the stuff. so it would be nice to know that my opponent hasn't decided to take a sniff and try and get an advantage over me... not that I am saying anyone does it... it's just a POM kind of thing.

Cheers!

Leto
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Post #298   1081 days, 5 hours, 3 minutes, 58 seconds ago        
Regarding Steve's email --


Steve --

Locking the scenarios as "tournament save" should be standard practice, I suspect. For some the temptation is too great. For others it could be a simple slip in pushing the wrong button during set up.

I don't think is is a matter of honor... just a matter of running the tournament "SOP" by sending tournament locked scenarios. The KOTH tournament is the only tournie I have been involved with so I don't know how others typically work. Maybe someone else can supply details.

The designer should of course post his "non-tournament" saved scenario after the end of the round. Or near the end, for others with the understanding that tournament players will be on their honor not to view.

X-posting on TPG for discussion in the tournament thread.

My salute to you for managing this tournament! Smile
Bannon


----- Original Message -----
From: Steve Overton
To: {all}
Sent: Sunday, September 23, 2007 9:26 PM
Subject: KOTH2 Scenarios.....Lack of Intelligence


Maybe, this isn't as obvious to all of you as it is to me.

While you can open the scenarios in the editor because we did not tournament lock them, we can and will if you decide you feel the need to look them all over.

The WHOLE reason for playing other gamers in battle situations instead of QB mirrors is the ability to fight battles that neither of you have seen before. That neither of you knows every detail about.

DO NOT LOOK IN THE EDITOR WITH THE SCENARIOS!!!

I actually thought this was a standard practice to NOT LOOK! Maybe I was wrong and need to start locking them.

Good Hunting.

Steve
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Post #297   1087 days, 4 hours, 19 minutes, 8 seconds ago        
Round 2 has started! Here are the final matchups. Some were moved around to fill the matches rather than wait for the last two matches in round 1 to do their ceasefires!

Final Round 2 Matchups

1) Antoni Chmielowski (FGM) (2-1) vs Sphinx (2-1)
2) Ken F (3-0 ) vs Owl (3-0)
3) Von Schwendeman (2-1) vs Shoot Me I Explode (2-1)
4) Acre (3-0) vs Huzaar (2-1)
5) Kovan (3-0) vs Forseti (2-1)
6) RocketMan (3-0) vs mcwkjoyce (3-0)
7) sudowudo (3-0) vs WarHammer11A (3-0)
8) BannonDC (2-1) vs MeatEtr (2-1)
9) Lord Bane (2-1) vs Kineas (2-1)
10) Devil Thomas (3-0) vs Leto (2-1)
11) BitterPill (2-1) vs Seydlitz (3-0)
12) Standartenfuhrer (3-0) vs Desert Fox (Alt)
13) raz_atoth (2-1) vs jdsu (3-0)
14) Andre (3-0) vs Alexian (2-1)

The roster is full. All games should have been received by the gamers by now. If you have not received your matches let me know IMMEDIATELY!

There is one note of possible interest. Standartenfuhrer is a US Marine on active duty, and is on assignment until the end of September. He requested to be allowed to try to attempt to play round 2 in the 2 months after he gets back. I agreed as did the alternate he is to play. I don't expect to have to make a time exception for him but I will in his case. Everybody else should expect to finish on time or do a ceasefire.

All matchups and scenarios have been sent except numbers 12. 12 will be sent as soon as Standartenfuhrer returns from assignment at the end of September.

Here are the scenarios you will be playing.

Round 2 Scenarios

SB Gott Mit Uns - A different kind of ME set in Russia during the winter of 1943. This one can get really nasty.

CSC Valguarnera Right Hook - This historically based fight takes place on Sicily in July 1943, as both sides maneuver to establish some kind of advantage. To create order out of mayhem.

HSG NA Three Yank Pilots - A Meeting Engagement in the deserts of North Africa in June 1942. For those that thought HSG K Ring of Fire was controversial in Round 1 wait until you fight this first of a series of North African scenarios! The battle ground and victory conditions should produce some interesting comments. I look forward to them.

Good Hunting.

MR


(modified 09/19/2007 19:13:25 by Mad Russian)
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Post #296   1087 days, 6 hours, 3 minutes, 43 seconds ago        
MR come home.
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Post #295   1087 days, 20 hours, 0 minute, 21 seconds ago        
Round 2 starts tonight when I get home.

Good Hunting.

MR
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Post #294   1089 days, 19 hours, 4 minutes, 56 seconds ago        
Here are the matches the way I have them recorded.

1) The_Enigma vs Antoni Chmielowski (FGM) 2-1
2)
Narcosis vs Ken F 3-0
3) pplci vs Von Schwendeman 2-1
4) Acre 3-0 vs donshafer
5) Mixmaster vs Kovan 3-0
6) Proniakin vs RocketMan 3-0
7) sudowudo 3-0 vs herroberst
8) Alexian 2-1 vs WeAgs2
9) voland vs Lord Bane 2-1
10) CEV Gunner vs Devil Thomas 3-0
11) BitterPill 2-1 vs Diesel Taylor
12) jdsu 3-0 vs Herr Schacht
13) GJK vs raz_atoth 2-1
14) Bitchin Frizzie vs Seydlitz 3-0
15) Von Staudt vs Andre 3-0
16) Schwerpunkt vs Leto 2-1
17) Standartenfuhrer 3-0 vs Siberian Heat
18) Kineas 2-1 vs Airbornebob
19) MeatEtr 2-1 vs Andrew Kulin
20) Bannon DC 2-1 vs Twisted Leader
21) WarHammer11A 3-0 vs dynoryder
22) mcwkjoyce 3-0 vs Mangus2000
23) Forseti 2-1vs BigDuke6
24) Bertram vs Huzaar 2-1
25) Shoot Me I Explode 2-1 vs BertBlitzkrieg (FGM)
26) Owl 3-0 vs Crimson Bronx
27) Warpuppy vs Sphinx 2-1


Any questions about the winner of a particular match

should contact me IMMEDIATELY!!



Names in Blue Bold advance to Round 2.

Names in small red letters will not be advancing to Round 2.

Names in bold and black are finished but I am waiting on the scores.

Winning records are listed after the winning gamers nickname.



Round 1 is FINISHED!!

If you have not finished your games do an immediate ceasefire and send me the results. DO NOT SEND ME THE GAME FILES!! Keep them in case we need to see them. I can trust you at your word. CC your opponent when you send me the scores so they can verify the results.

Good Hunting.

MR


(modified 09/16/2007 06:39:46 by Mad Russian)

(modified 09/19/2007 19:10:14 by Mad Russian)
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Post #293   1089 days, 19 hours, 17 minutes, 5 seconds ago        
Round One results

Bannon DC vs. Jim (kjcrump@) Don't know if he has a screen name


FGM Into the Valley

Axis (Bannon) 70 -- Allied (Jim) 30

SB Soviet Champaign

Axis (Jim) 66 -- Allied (Bannon) 34

HSG Ring of Fire

Axis (Jim) 38 -- Allied (Bannon) 62
--------------------
MAD RUSSIAN
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Post #292   1091 days, 4 hours, 24 minutes, 56 seconds ago        
Round 2 is set to start IMMEDIATELY!! As soon as I have all the scores in and assigned the matchups. Group 1 is set. Now we are waiting on the Group 2 to fill out.

Current Round 2 Matchups

1) Antoni Chmielowski (FGM) (2-1) vs Sphinx (2-1)
2) Ken F (3-0 ) vs Owl (3-0)
3) Von Schwendeman (2-1) vs Shoot Me I Explode (2-1)
4) Acre (3-0) vs Huzaar (2-1)
5) Kovan (3-0) vs Forseti (2-1)
6) RocketMan (3-0) vs mcwkjoyce (3-0)
7) sudowudo (3-0) vs WarHammer11A (3-0)
8) BannonDC (2-1) vs jdsu (3-0)
9) Lord Bane (2-1) vs MeatEtr (2-1)
10) Devil Thomas (3-0) vs Kineas (2-1)
11) BitterPill (2-1) vs Leto (2-1)
12) Standartenfuhrer (3-0) vs Desert Fox (Alt)
13) raz_atoth (2-1) vs Seydlitz (3-0)
14) Players not have not been determined yet.

I'll finish the roster when I get the rest of the game results. The moment the roster is full the scenarios and passwords will go out to you.

Here are the scenarios you will be playing.

Round 2 Scenarios

SB Gott Mit Uns - A different kind of ME set in Russia during the winter of 1943. This one can get really nasty.

CSC Valguarnera Right Hook - This historically based fight takes place on Sicily in July 1943, as both sides maneuver to establish some kind of advantage. To create order out of mayhem.

HSG NA Three Yank Pilots - A Meeting Engagement in the deserts of North Africa in June 1942.

Good Hunting.

MR

(modified 09/16/2007 22:28:15 by Mad Russian)

(modified 09/17/2007 05:07:09 by Mad Russian)
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Post #291   1091 days, 4 hours, 38 minutes, 15 seconds ago        
Quote:
Originally posted by: airbornebob:
MR: Here are the results so far of the games between me and Kineas:

SB Soviet Champagne: Draw
Axis (AirborneBob) 55%
Allies (Kineas) 45%

Ring of Fire: Major Allied Victory
Axis (AirborneBob) 22%
Allies (Kineas) 78%

Into The Valley: Playing turn 14
Axis (Kineas) 32%
Allies (AirborneBob) 60%

It appears that ITV will not be completed by the deadline



Do the best you can. How did you get so behind on that one scenario? Normally I send my scenarios off to a particular gamer in a set.

Good Hunting.

MR
[HIRR]LETO
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Post #290   1091 days, 12 hours, 8 minutes, 37 seconds ago        
Quote:
Originally posted by: Mad Russian:
KOTH2 Round 2 matchups will take the highest winner against the lowest winner for each bracket.

For instance the winner for bracket 1 is Antoni Chmielowski (FGM) and the winner for bracket 27 is Sphinx. Together they will make Bracket 1 in the Round 2 matchups.

This will be how I match up all brackets for round 2 EXCEPT for Standartenfuhrer.

I have an odd number of brackets and he happened to have a situation that would not allow him to start on time so I matched up the alternate with him so that they would know they had to play "fast".

One of the Round 2 scenarios will be a difficult scenario based on an actual fight in Sicily.

Another of the scenarios will be a meeting engagement in the winter of 1943. Not your normal ME fare though so beware...

The last of the three scenarios for round 2 is being decided as we speak.

There will be 14 matched brackets. That will give me 7 winners at the end and I need 8 to go into Round 3. Since that is the case the loser with the highest percentages averaged will move on to Round 3 as well. In other words, the single loser that plays the best in this round will also advance to Round 3.

Good Hunting.

MR




So I will be playing jdsu or Herr Schacht in round 2 then?

Cheers!

Leto
--------------------
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Post #289   1091 days, 16 hours, 10 minutes, 28 seconds ago        
MR: Here are the results so far of the games between me and Kineas:

SB Soviet Champagne: Draw
Axis (AirborneBob) 55%
Allies (Kineas) 45%

Ring of Fire: Major Allied Victory
Axis (AirborneBob) 22%
Allies (Kineas) 78%

Into The Valley: Playing turn 14
Axis (Kineas) 32%
Allies (AirborneBob) 60%

It appears that ITV will not be completed by the deadline
--------------------
We have a Rendezevous With Destiny
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Post #288   1092 days, 8 hours, 38 minutes, 32 seconds ago        
KOTH2 Round 2 matchups will take the highest winner against the lowest winner for each bracket.

For instance the winner for bracket 1 is Antoni Chmielowski (FGM) and the winner for bracket 27 is Sphinx. Together they will make Bracket 1 in the Round 2 matchups.

This will be how I match up all brackets for round 2 EXCEPT for Standartenfuhrer.

I have an odd number of brackets and he happened to have a situation that would not allow him to start on time so I matched up the alternate with him so that they would know they had to play "fast".

One of the Round 2 scenarios will be a difficult scenario based on an actual fight in Sicily.

Another of the scenarios will be a meeting engagement in the winter of 1943. Not your normal ME fare though so beware...

The last of the three scenarios for round 2 is being decided as we speak.

There will be 14 matched brackets. That will give me 7 winners at the end and I need 8 to go into Round 3. Since that is the case the loser with the highest percentages averaged will move on to Round 3 as well. In other words, the single loser that plays the best in this round will also advance to Round 3.

Good Hunting.

MR


(modified 09/12/2007 18:26:04 by Mad Russian)
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Post #287   1093 days, 8 hours, 48 minutes, 30 seconds ago        
Here are the matches the way I have them recorded.

1) The_Enigma vs Antoni Chmielowski (FGM) 2-1
2)
Narcosis vs Ken F 3-0
3) pplci vs Von Schwendeman 2-1
4) Acre 3-0 vs donshafer
5) Mixmaster vs Kovan
6) Proniakin vs RocketMan 3-0
7) sudowudo 3-0 vs herroberst
8) Alexian vs WeAgs2
9) voland vs Lord Bane 2-1
10) CEV Gunner vs Devil Thomas 3-0
11) BitterPill 2-1 vs Diesel Taylor
12) jdsu vs Herr Schacht
13) GJK vs raz_atoth 2-1
14) Bitchin Frizzie vs Seydlitz 3-0
15) Von Staudt vs Andre
16) Schwerpunkt vs Leto 2-1
17) Standartenfuhrer 3-0 vs Siberian Heat
18) Kineas vs Airbornebob
19) MeatEtr 2-1 vs Andrew Kulin
20) Bannon DC vs Twisted Leader
21) WarHammer11A 3-0 vs dynoryder
22) mcwkjoyce 3-0 vs Mangus2000
23) Forseti vs BigDuke6
24) Bertram vs Huzaar 2-1
25) Shoot Me I Explode 2-1 vs BertBlitzkrieg (FGM)
26) Owl 3-0 vs Crimson Bronx
27) Warpuppy vs Sphinx 2-1


Any questions about the winner of a particular match

should contact me IMMEDIATELY!!



Names in Blue Bold advance to Round 2.

Names in small red letters will not be advancing to Round 2.

Names in bold and black are finished but I am waiting on the scores.

Winning records are listed after the winner gamers nickname.



Again, Round 1 is scheduled to be finished 15 September. If you are behind then you need to do whatever you can to catch up and be finished by that date. There will be at least 27 others that are waiting for you to finish up to start Round 2.

Good Hunting.

MR






(modified 09/12/2007 16:43:15 by Mad Russian)

(modified 09/12/2007 16:45:07 by Mad Russian)
MAD RUSSIAN
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Post #286   1094 days, 6 hours, 15 minutes, 54 seconds ago        
Quote:
Originally posted by: [hirr]Leto:
Quote:
Originally posted by: Mad Russian:
Quote:
Originally posted by: airbornebob:
To expound on the scores: AirborneBob(Axis) 55% Kineas (Allies) 45%



So where are you guys then? Have you finished them all or what? Your last post gave me the impression you were still playing them out.

Let me know if you are done what the final scores were and who got what score.

Good Hunting.

MR



So MR, are we going to have to enlist the services of Vinnie and Rocko to help get these games finished so we can start round 2???

I'm a hankerin for a spankerin!

Cheers!

Leto



We are still starting Round 2 on September 16th.

You can enlist who you like but that won't change the start date. Razz

Good Hunting.

MR
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Post #285   1094 days, 7 hours, 9 minutes, 53 seconds ago        
Quote:
Originally posted by: Mad Russian:
Quote:
Originally posted by: airbornebob:
To expound on the scores: AirborneBob(Axis) 55% Kineas (Allies) 45%



So where are you guys then? Have you finished them all or what? Your last post gave me the impression you were still playing them out.

Let me know if you are done what the final scores were and who got what score.

Good Hunting.

MR



So MR, are we going to have to enlist the services of Vinnie and Rocko to help get these games finished so we can start round 2???

I'm a hankerin for a spankerin!

Cheers!

Leto
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Post #284   1095 days, 6 hours, 28 minutes, 8 seconds ago        
Quote:
Originally posted by: airbornebob:
To expound on the scores: AirborneBob(Axis) 55% Kineas (Allies) 45%



So where are you guys then? Have you finished them all or what? Your last post gave me the impression you were still playing them out.

Let me know if you are done what the final scores were and who got what score.

Good Hunting.

MR
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Post #283   1095 days, 6 hours, 35 minutes, 49 seconds ago        
Here are the matches the way I have them recorded.

1) The_Enigma vs Antoni Chmielowski (FGM) 2-1
2)
Narcosis vs Ken F 3-0
3) pplci vs Von Schwendeman 2-1
4) Acre 3-0 vs donshafer
5) Mixmaster vs Kovan
6) Proniakin vs RocketMan 3-0
7) sudowudo 3-0 vs herroberst
8) Alexian vs WeAgs2
9) voland vs Lord Bane 2-1
10) CEV Gunner vs Devil Thomas 3-0
11) BitterPill 2-1 vs Diesel Taylor
12) jdsu vs Herr Schacht
13) GJK vs raz_atoth 2-1
14) Bitchin Frizzie vs Seydlitz
15) Von Staudt vs Andre
16) Schwerpunkt vs Leto 2-1
17) Standartenfuhrer 3-0 vs Siberian Heat
18) Kineas vs Airbornebob
19) MeatEtr 2-1 vs Andrew Kulin
20) Bannon DC vs Twisted Leader
21) WarHammer11A 3-0 vs dynoryder
22) mcwkjoyce vs Mangus2000
23) Forseti vs BigDuke6
24) Bertram vs Huzaar
25) Shoot Me I Explode 2-1 vs BertBlitzkrieg (FGM)
26) Owl 3-0 vs Crimson Bronx
27) Warpuppy vs Sphinx 2-1

Names in Blue Bold advance to Round 2.

Names in small red letters will not be advancing to Round 2.

Names in bold and black are finished but I am waiting on the scores.

Winning records are listed after the winner gamers nickname.

Again Round 1 is scheduled to be finished 6 September. If you are behind then you need to do whatever you can to catch up and be finished by that date. There will be at least 27 others that are waiting for you to finish up to start Round 2.

Good Hunting.

MR

(modified 09/09/2007 18:55:58 by Mad Russian)
AIRBORNEBOB
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Post #282   1095 days, 9 hours, 15 minutes, 23 seconds ago        
To expound on the scores: AirborneBob(Axis) 55% Kineas (Allies) 45%
--------------------
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Post #281   1095 days, 10 hours, 22 minutes, 22 seconds ago        
Quote:
Originally posted by: Mad Russian:
Quote:
Originally posted by: [hirr]Leto:
Quote:
Originally posted by: Mad Russian:
Also notice that at this moment Ring of Fire has the closest spread of wins for each team...meaning it is the MOST BALANCED of the three....lol....I couldn't resist that....

Good Hunting.

MR


(modified 09/08/2007 20:46:06 by Mad Russian)



Yeah, yeah... I still stand by my first opinion that it's pro Soviet. I sincerely doubt that ANYONE could be beat me as the Soviet on this scenario.

; )

Cheers!

Leto



Ah well, thats sporting of you considering you've already played it. And another Group 1 player just won the scenario making it 6 Group 1 winners and 8 Group 2 winners.

Good Hunting.

MR



It would be hard to "un"play it... remember, I played this with the Germans and won... thus my hypothesis is that it would be hard for me to lose as Russians, IMHO.

; )

Cheers!

Leto
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Post #280   1095 days, 11 hours, 3 minutes, 38 seconds ago        
Quote:
Originally posted by: [hirr]Leto:
Quote:
Originally posted by: Mad Russian:
Also notice that at this moment Ring of Fire has the closest spread of wins for each team...meaning it is the MOST BALANCED of the three....lol....I couldn't resist that....

Good Hunting.

MR


(modified 09/08/2007 20:46:06 by Mad Russian)



Yeah, yeah... I still stand by my first opinion that it's pro Soviet. I sincerely doubt that ANYONE could be beat me as the Soviet on this scenario.

; )

Cheers!

Leto



Ah well, thats sporting of you considering you've already played it. And another Group 1 player just won the scenario making it 6 Group 1 winners and 8 Group 2 winners.

Good Hunting.

MR
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Post #279   1095 days, 14 hours, 6 minutes, 7 seconds ago        
Quote:
Originally posted by: Mad Russian:
Also notice that at this moment Ring of Fire has the closest spread of wins for each team...meaning it is the MOST BALANCED of the three....lol....I couldn't resist that....

Good Hunting.

MR


(modified 09/08/2007 20:46:06 by Mad Russian)



Yeah, yeah... I still stand by my first opinion that it's pro Soviet. I sincerely doubt that ANYONE could be beat me as the Soviet on this scenario.

; )

Cheers!

Leto
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Post #278   1096 days, 18 hours, 0 minute, 38 seconds ago        
Quote:
Originally posted by: airbornebob:
UPDATE:
Kineas and I have completed Champagne to DRAW 55% (Axis) to 45% (allies)



The score for each gamer is what I need so that I know who won....

So, which of you got the 55% and which of you got the 45%?

Here is what I do with that information besides determining who won.


Here are the Standings for the scenarios at the moment.

Group 1 Winners Average Scores:

Into the Valley: Ten wins with an average score of 65.3%

SB Soviet Champagne: Four wins with an average score of 66%

Ring of Fire: Five wins with an average score of 70.4%


Group 2 Winners Average Scores:

Into the Valley: Three wins with an average score of 63%

SB Soviet Champagne: Nine wins with an average score of 75.4%

Ring of Fire: Eight wins with an average score of 60.3%


As you can see only thirteen scores made it into the formulas. There were three instances where a gamer surrendered. Those are not figured into the figures.


Also notice that at this moment Ring of Fire has the closest spread of wins for each team...meaning it is the MOST BALANCED of the three....lol....I couldn't resist that....

Good Hunting.

MR


(modified 09/08/2007 20:46:06 by Mad Russian)
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Post #277   1096 days, 18 hours, 3 minutes, 3 seconds ago        
Here are the matches the way I have them recorded.

1) The_Enigma vs Antoni Chmielowski (FGM) 2-1
2)
Narcosis vs Ken F 3-0
3) pplci vs Von Schwendeman 2-1
4) Acre 3-0 vs donshafer
5) Mixmaster vs Kovan
6) Proniakin vs RocketMan 3-0
7) sudowudo 3-0 vs herroberst
8) Alexian vs WeAgs2
9) voland vs Lord Bane 2-1
10) CEV Gunner vs Devil Thomas 3-0
11) BitterPill 2-1 vs Diesel Taylor
12) jdsu vs Herr Schacht
13) GJK vs raz_atoth
14) Bitchin Frizzie vs Seydlitz
15) Von Staudt vs Andre
16) Schwerpunkt vs Leto 2-1
17) Standartenfuhrer 3-0 vs Siberian Heat
18) Kineas vs Airbornebob
19) MeatEtr 2-1 vs Andrew Kulin
20) Bannon DC vs Twisted Leader
22) WarHammer11A vs dynoryder
23) mcwkjoyce vs Mangus2000
24) Forseti vs BigDuke6
25) Bertram vs Huzaar
26) Shoot Me I Explode 2-1 vs BertBlitzkrieg (FGM)
27) Owl 3-0 vs Crimson Bronx
28) Warpuppy vs Sphinx 2-1

Names in Blue Bold advance to Round 2.

Names in small red letters will not be advancing to Round 2.

Names in bold and black are finished but I am waiting on the scores.

Winning records are listed after the winner gamers nickname.

Again Round 1 is scheduled to be finished 6 September. If you are behind then you need to do whatever you can to catch up and be finished by that date. There will be at least 27 others that are waiting for you to finish up to start Round 2.

Good Hunting.

MR



(modified 09/09/2007 14:21:22 by Mad Russian)
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Post #276   1097 days, 6 hours, 1 minute, 30 seconds ago        
UPDATE:
Kineas and I have completed Champagne to DRAW 55% (Axis) to 45% (allies)
--------------------
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Post #275   1099 days, 5 hours, 58 minutes, 31 seconds ago        
NOOOOOOOOOOOO!!!!!

I WANT TO START NOW!!!!!


ARRRGGHHHH!!!!


Cheers!

Leto
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Post #274   1099 days, 6 hours, 35 minutes, 36 seconds ago        
MR, just sent our results to you. I got two wins and a draw to advance to the next round. Edit: I'll just add them here too.

Into the Valley - 71% - 29% - Axis Tactical Victory - MeatEtr

Ring of Fire - 80% - 20% - Allied Major Victory - MeatEtr

Champagne - 45% - 55% - Draw - Andrew Kulin

Btw, is it possible we can get a standings/news post stickied in this forum? It would be handy to be able to check for the latest news/standings at a glance.

Bummer to see a 10 day delay, looking forward to round 2.

(modified 09/05/2007 19:12:06 by MeatEtr)
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Post #273   1099 days, 7 hours, 25 minutes, 6 seconds ago        
Some of you just got lucky.

I am extending the start of ROUND 2 by ten days.

Anyone not done by the

15th of September

will have their games decided.

This is a gift not from me but of some very unforeseen events. It will not be extended again so use the time to your advantage!

Good Hunting.

MR

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Post #272   1099 days, 7 hours, 28 minutes, 41 seconds ago        
Quote:
Originally posted by: airbornebob:
Here is the status of each of our games:

Champagne:
sent file #89 on 9/1/07 (turn 28)
Axis 49% Allied 36%

Ring:
sent file #90 on 9/2/07 (turn 29)
Axis 40% Allied 41%

ITV:
sent file #32 on 8/28/07 (turn 10)
Axis 28% Allied 66%

I am currently ahead in 2 of the three scenarios, but I just wanted to be sure that there would be no question as to the results if it went to a judges table for final determination.



You are on turn 10 and you guys haven't done anything to try to speed up the file rate before now?????

Good Hunting.

MR
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Post #271   1100 days, 5 hours, 42 minutes, 53 seconds ago        
So what happens when nobody posts even partial scores on September 6th...??

I want to start this next round BAD...

Any delays will make me MAD...

IF we don't start on time I will be SAD...

So count those games like a hanging CHAD,

OR I'll mess you up like you were BAGHDAD.

Cheers!

Leto
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Post #270   1100 days, 18 hours, 19 minutes, 53 seconds ago        
Here is the status of each of our games:

Champagne:
sent file #89 on 9/1/07 (turn 28)
Axis 49% Allied 36%

Ring:
sent file #90 on 9/2/07 (turn 29)
Axis 40% Allied 41%

ITV:
sent file #32 on 8/28/07 (turn 10)
Axis 28% Allied 66%

I am currently ahead in 2 of the three scenarios, but I just wanted to be sure that there would be no question as to the results if it went to a judges table for final determination.
--------------------
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Post #269   1102 days, 5 hours, 14 minutes, 21 seconds ago        
Quote:
Originally posted by: airbornebob:
take into consideration response rates. A slow responding player may be able to pull out a victory from a close game if he mearly sits on his turns...Its just a thought....



Take into account that before this tournament started everyone knew when Round 2 would start.

A single file per day return rate for 2 months IS A SLOW RETURN RATE!!

Some of these guys finished within a few weeks.

The last time I knew anything about it both my personal email and this website worked. If you think your opponent is stonewalling you then you should have said something long before now.

How close are you to being finished?

Good Hunting.

MR





(modified 09/02/2007 20:18:25 by Mad Russian)
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Post #268   1103 days, 6 hours, 10 minutes, 44 seconds ago        
take into consideration response rates. A slow responding player may be able to pull out a victory from a close game if he mearly sits on his turns...Its just a thought....
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Post #267   1106 days, 4 hours, 52 minutes, 43 seconds ago        
As was discussed when we started, teams not finished by the time Round 1 is scheduled to finish will have their games determined.


FINISH YOUR GAMES!!!!


These scenarios are not 40 turns long.

40 turn scenarios take 120 files to finish.

120 files with a return rate of one file per person..per day...takes exactly 60 days.

You have had 90 days.

Anyone not finished will have their results determined for them.

Good Hunting.

MR



(modified 08/30/2007 05:07:52 by Mad Russian)
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Post #266   1107 days, 18 hours, 37 minutes, 24 seconds ago        
Steve,

Just finished my last game with Raz. Here's are final outcome:

Scenario GJK Raz
FGM Into the Valley 51% 49%
SB Soviet Champagne 10% 90%
HSG K Ring of Fire 28% 72%

Congrat's to Raz for 3 very well played games!

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-Dean Vernon Wormer
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Post #265   1107 days, 19 hours, 51 minutes, 26 seconds ago        
TEN DAYS LEFT!!!


FINISH YOUR ROUND 1 BATTLES!!!!!




Round 2 of KOTH2 is coming September 6th!!

Good Hunting.

MR



(modified 08/28/2007 05:39:05 by Mad Russian)
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Post #264   1109 days, 8 hours, 0 minute, 45 seconds ago        
Quote:
Originally posted by: GJK:
Quote:
Originally posted by: Mad Russian:
Obviously Winners Bracket moves on.

But what about the Losers Bracket?

I have a couple of ideas with that.

1) we can form a Losers Bracket that plays the same scenarios the winners bracket is playing.

2) we can allow the losers bracket to playtest the scenarios for future rounds and vote on the choices for which scenarios get used.

In other words, incorporate the Losers Bracket into the judges. You would still be playing the scenarios and you would have a say in which ones were used and the playbalance on them.

Comments?!

Which would you rather see?

Good Hunting.

MR



What ever you decide, I want to play as the Axis in "Champagne". Big Grin



Whatever....you need to finish your matches just to see if you move on or not first... Razz

Good Hunting.

MR
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Post #263   1109 days, 9 hours, 27 minutes, 43 seconds ago        
Quote:
Originally posted by: Mad Russian:
Obviously Winners Bracket moves on.

But what about the Losers Bracket?

I have a couple of ideas with that.

1) we can form a Losers Bracket that plays the same scenarios the winners bracket is playing.

2) we can allow the losers bracket to playtest the scenarios for future rounds and vote on the choices for which scenarios get used.

In other words, incorporate the Losers Bracket into the judges. You would still be playing the scenarios and you would have a say in which ones were used and the playbalance on them.

Comments?!

Which would you rather see?

Good Hunting.

MR



What ever you decide, I want to play as the Axis in "Champagne". Big Grin
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Post #262   1109 days, 9 hours, 57 minutes, 26 seconds ago        
Quote:
Originally posted by: BertBlitzkrieg:
Shoot me I Explode and myself finished two of our games:

Valley game: 57-43 in favour of axis (Shoot me I Explode)

Champagne game: 89-11 in favour of axis (BertBlitzkrieg)

Hope to finish Ring of Fire in time....



I have your scores down. You need to work on finishing. Do your best the rest of the KOTH2 world is waiting on you.... Razz

Good Hunting.

MR
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Post #261   1109 days, 11 hours, 29 minutes, 34 seconds ago        
Shoot me I Explode and myself finished two of our games:

Valley game: 57-43 in favour of axis (Shoot me I Explode)

Champagne game: 89-11 in favour of axis (BertBlitzkrieg)

Hope to finish Ring of Fire in time....
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Post #260   1109 days, 13 hours, 0 minute, 53 seconds ago        
Obviously Winners Bracket moves on.

But what about the Losers Bracket?

I have a couple of ideas with that.

1) we can form a Losers Bracket that plays the same scenarios the winners bracket is playing.

2) we can allow the losers bracket to playtest the scenarios for future rounds and vote on the choices for which scenarios get used.

In other words, incorporate the Losers Bracket into the judges. You would still be playing the scenarios and you would have a say in which ones were used and the playbalance on them.

Comments?!

Which would you rather see?

Good Hunting.

MR
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Post #259   1110 days, 16 hours, 48 minutes, 53 seconds ago        
received message from my opponent crimson

Can't continue are battles due to my Computer Blowing up on me while I was away on holiday last week and God knows when I will be able to afford a new one

Could you let them know on the torniment board what has happend



greets owl


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Post #258   1111 days, 6 hours, 19 minutes, 23 seconds ago        
Just about two weeks left before Round 2 starts!!!!

IF YOU ARE BEHIND IN YOUR TURNS YOU BETTER CATCH UP!!!!!

Post all of your scores here or send them to me directly.

Round 2 is set to start 6 September.

Good Hunting.

MR

(modified 08/24/2007 20:30:00 by Mad Russian)
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Post #257   1116 days, 12 hours, 14 minutes, 36 seconds ago        
Here are the matches the way I have them recorded.

1) The_Enigma vs Antoni Chmielowski (FGM) 2-1
2)
Narcosis vs Ken F 3-0
3) pplci vs Von Schwendeman 2-1
4) Acre 3-0 vs donshafer
5) Mixmaster vs Kovan
6) Proniakin vs RocketMan 3-0
7) sudowudo 3-0 vs herroberst
8) Alexian vs WeAgs2
9) voland vs Lord Bane 2-1
10) CEV Gunner vs Devil Thomas 3-0
11) BitterPill vs Diesel Taylor
12) jdsu vs Herr Schacht
13) GJK vs raz_atoth
14) Bitchin Frizzie vs Seydlitz
15) Von Staudt vs Andre
16) Schwerpunkt vs Leto 2-1
17) Standartenfuhrer 3-0 vs Siberian Heat
18) Kineas vs Airbornebob
19) MeatEtr vs Andrew Kulin
20) Bannon DC vs Twisted Leader
22) WarHammer11A vs dynoryder
23) mcwkjoyce vs Mangus2000
24) Forseti vs BigDuke6
25) Bertram vs Huzaar
26) Shoot Me I Explode 1-1 vs BertBlitzkrieg (FGM) 1-1
27) Owl 3-0 vs Crimson Bronx
28) Warpuppy vs Sphinx 2-1

Names in Blue Bold advance to Round 2.

Names in small red letters will not be advancing to Round 2.

Names in bold and black are finished but I am waiting on the scores.

Winning records are listed after the winner gamers nickname.

Again Round 1 is scheduled to be finished 6 September. If you are behind then you need to do whatever you can to catch up and be finished by that date. There will be at least 27 others that are waiting for you to finish up to start Round 2.

Good Hunting.

MR


(modified 08/26/2007 15:27:28 by Mad Russian)
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Post #256   1117 days, 17 hours, 27 minutes, 19 seconds ago        
Round 2 scenarios will consist of

A trip to Sicily in an assault/ME/attack - defend kind of a game. This one will test your patience and your skills.

A trip to Russia in an ME of a different kind. It too has multiple phases and attack/defend options in it.

A third scenario that is yet to be determined, with the scenario being picked from this group:

A small ME in Italy that is extremely challenging.

A small attack by Romanian forces against Soviet partisans in an undergroudn quarry.

An assault by British forces in Holland.

An all armored ME in the deserts of North Africa.


These scenarios are more to see what kinds of skills you have developed as gamers besides just the normal ME style come and get it combat. While that is very prevalent in most tournaments the KOTH is known for it's wide variety of scenario types and settings to force you to use all of your skills or learn new ones fast!

Good Hunting.

MR

(modified 08/18/2007 08:03:57 by Mad Russian)
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Post #255   1117 days, 19 hours, 35 minutes, 27 seconds ago        
Quote:
Originally posted by: Mad Russian:
Quote:
Originally posted by: [hirr]Leto:


Again Round 1 is scheduled to be finished 6 September. If you are behind then you need to do whatever you can to catch up and be finished by that date. There will be at least 27 others that are waiting for you to finish up to start Round 2.

Good Hunting.

MR





How are the matchups in the next round determined?

Also, what is the format (how many games played, what scenarios, and what kind of games will they be: ME, attack/defense, etc)?

Cheers!

Leto




I determine the matchups by a system I'll tell you about after they have been assigned.

Same format. Three games. Win two to move on. Yes, they will either be ME, attack/defend or etc...

If everyone is finished the round will start 6 September. If everyone is not finished I will determine a winner or let them finish on their own if they are close. I'll make that determination at the time.


Everyone should finish on time. 3 months is enough time to finish medium length and size scenarios.

Good Hunting.

MR

(modified 08/17/2007 17:50:14 by Mad Russian)


I agree - 3 months is more than enough to play 3 games Wink

In the last round me & The_Enigma played all our battles as TCP/IP games over 3 consecutive weekends. Big Grin
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Post #254   1118 days, 7 hours, 38 minutes, 40 seconds ago        
Quote:
Originally posted by: [hirr]Leto:


Again Round 1 is scheduled to be finished 6 September. If you are behind then you need to do whatever you can to catch up and be finished by that date. There will be at least 27 others that are waiting for you to finish up to start Round 2.

Good Hunting.

MR





How are the matchups in the next round determined?

Also, what is the format (how many games played, what scenarios, and what kind of games will they be: ME, attack/defense, etc)?

Cheers!

Leto




I determine the matchups by a system I'll tell you about after they have been assigned.

Same format. Three games. Win two to move on. Yes, they will either be ME, attack/defend or etc...

If everyone is finished the round will start 6 September. If everyone is not finished I will determine a winner or let them finish on their own if they are close. I'll make that determination at the time.


Everyone should finish on time. 3 months is enough time to finish medium length and size scenarios.

Good Hunting.

MR

(modified 08/17/2007 17:50:14 by Mad Russian)
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Post #253   1118 days, 12 hours, 42 minutes, 21 seconds ago        
Quote:
Originally posted by: Mad Russian:
Here are the matches the way I have them recorded.

1) The_Enigma vs Antoni Chmielowski (FGM) 2-1
2)
Narcosis vs Ken F 3-0
3) pplci vs Von Schwendeman 2-1
4) Acre 3-0 vs donshafer

5) Mixmaster vs Kovan
6) Proniakin vs RocketMan 3-0
7) sudowudo vs herroberst
8) Alexian vs WeAgs2
9) voland vs Lord Bane 2-1
10) CEV Gunner vs Devil Thomas 3-0
11) BitterPill vs Diesel Taylor
12) jdsu vs Herr Schacht
13) GJK vs raz_atoth
14) Bitchin Frizzie vs Seydlitz
15) Von Staudt vs Andre
16) Schwerpunkt vs Leto 2-1
17) Standartenfuhrer vs Siberian Heat
18) Kineas vs Airbornebob
19) MeatEtr vs Andrew Kulin
20) Bannon DC vs Twisted Leader
22) WarHammer11A vs dynoryder
23) mcwkjoyce vs Mangus2000
24) Forseti vs BigDuke6
25) Bertram vs Huzaar
26) Shoot Me I Explode vs BertBlitzkrieg (FGM)
27) Owl vs Crimson Bronx

Names in Blue Bold advance to Round 2.

Names in small red letters will not be advancing to Round 2.


Names in bold and black are finished but I am waiting on the scores.


Again Round 1 is scheduled to be finished 6 September. If you are behind then you need to do whatever you can to catch up and be finished by that date. There will be at least 27 others that are waiting for you to finish up to start Round 2.

Good Hunting.

MR





(modified 08/16/2007 19:18:51 by Mad Russian)



How are the matchups in the next round determined?

Also, what is the format (how many games played, what scenarios, and what kind of games will they be: ME, attack/defense, etc)?

Cheers!

Leto
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Post #252   1119 days, 6 hours, 12 minutes, 13 seconds ago        
Tournament Results Posted to the top of the thread.

Good Hunting.

MR






(modified 08/19/2007 15:57:38 by Mad Russian)
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Post #251   1119 days, 6 hours, 15 minutes, 46 seconds ago        
HSG K Ring of Fire has been uploaded to TPG and is available for those that are finished playing it here to make comments on or discuss in any fashion that you like.

I have recommended the other two designers to upload their scenarios here as well so that you can give them feed back too.

Thanks for the comments to date and tremendous interest shown in Ring of Fire. Interesting what a little bit different OOB can do for everybody's disposition...come to the discussion thread and we'll discuss this one all you want...

Good Hunting.

MR
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Post #250   1119 days, 7 hours, 33 minutes, 13 seconds ago        
We certially did! Smile


Quote:
I agree wholeheartedly with FIRE. The Russians have WAAYY too much armor in this one, especially KV's which can only be killed by the Marders head on.



Isnt it obvious ... you go KV hunting like me! i bagged two of them and now have there turrets mounted on the wall of my lodge ....
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ANTONI CHMIELOWSKI
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Post #249   1119 days, 14 hours, 44 minutes, 41 seconds ago        
Quote:
Originally posted by: [hirr]Leto:
Quote:
Originally posted by: Mad Russian:
Quote:
Originally posted by: [hirr]Leto:
Quote:
Originally posted by: Von Schwendeman:
It is interesting that Group 2 dominates. I would have expected exactly the opposite from my interpretation of the scenario balance. Have fun, VS



I agree wholeheartedly with FIRE. The Russians have WAAYY too much armor in this one, especially KV's which can only be killed by the Marders head on.

If it weren't for my overwhelming combined infantry and armor tactics (nailed *** and ** with grenade bundles and AT mines) working like clockwork on this one, there is no way I could have won it.

BTW, how do you rate these scenarios??

ARRGGHH!!


Cheers!

Leto



Ummmm....guys I hate to point this out to you but I give you the tools to win the scenario. You may well have to use all the tools but they are there. Watch the Spoilers in here guys. We will discuss these scenaris at length in TPG. I'm going to post Ring of Fire today so we can start the disucssion on what should or shouldn't be in there...


Good Hunting.

MR

(modified 08/16/2007 05:25:57 by Mad Russian)



I hear you, and I most definately used those tools in very creative combinations. Looking at it more objectively, I was aiming for a TOTAL Victory as the Germans, and the very fact that I was stopped short at the height of a MINOR victory may be very good evidence for your debate.

Besides, scenario balance cannot take into account the skill and creativity of the players, nor their ability to recognize the tools they have available, and the strategies they must use for victory. Those are the subjectives you cannot control, and with respect to that, I think the FIRE scenario is well equipped from the point of view of either side to allow for unique abilities and tactics to be translated into victory.

By winning it as the germans, and thinking it pro soviet, it may be the best indication there is of the balance and character of the scenario.

Cheers!

Leto


Smile

I thought all 3 scenarios were good and me and Enigma had fun playing them.
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Post #248   1119 days, 15 hours, 12 minutes, 42 seconds ago        
Quote:
Originally posted by: Mad Russian:
Quote:
Originally posted by: [hirr]Leto:
Quote:
Originally posted by: Von Schwendeman:
It is interesting that Group 2 dominates. I would have expected exactly the opposite from my interpretation of the scenario balance. Have fun, VS



I agree wholeheartedly with FIRE. The Russians have WAAYY too much armor in this one, especially KV's which can only be killed by the Marders head on.

If it weren't for my overwhelming combined infantry and armor tactics (nailed *** and ** with grenade bundles and AT mines) working like clockwork on this one, there is no way I could have won it.

BTW, how do you rate these scenarios??

ARRGGHH!!


Cheers!

Leto



Ummmm....guys I hate to point this out to you but I give you the tools to win the scenario. You may well have to use all the tools but they are there. Watch the Spoilers in here guys. We will discuss these scenaris at length in TPG. I'm going to post Ring of Fire today so we can start the disucssion on what should or shouldn't be in there...


Good Hunting.

MR

(modified 08/16/2007 05:25:57 by Mad Russian)



I hear you, and I most definately used those tools in very creative combinations. Looking at it more objectively, I was aiming for a TOTAL Victory as the Germans, and the very fact that I was stopped short at the height of a MINOR victory may be very good evidence for your debate.

Besides, scenario balance cannot take into account the skill and creativity of the players, nor their ability to recognize the tools they have available, and the strategies they must use for victory. Those are the subjectives you cannot control, and with respect to that, I think the FIRE scenario is well equipped from the point of view of either side to allow for unique abilities and tactics to be translated into victory.

By winning it as the germans, and thinking it pro soviet, it may be the best indication there is of the balance and character of the scenario.

Cheers!

Leto


--------------------
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Post #247   1119 days, 20 hours, 2 minutes, 36 seconds ago        
Quote:
Originally posted by: [hirr]Leto:
Quote:
Originally posted by: Von Schwendeman:
It is interesting that Group 2 dominates. I would have expected exactly the opposite from my interpretation of the scenario balance. Have fun, VS



I agree wholeheartedly with FIRE. The Russians have WAAYY too much armor in this one, especially KV's which can only be killed by the Marders head on.

If it weren't for my overwhelming combined infantry and armor tactics (nailed *** and ** with grenade bundles and AT mines) working like clockwork on this one, there is no way I could have won it.

BTW, how do you rate these scenarios??

ARRGGHH!!


Cheers!

Leto



Ummmm....guys I hate to point this out to you but I give you the tools to win the scenario. You may well have to use all the tools but they are there. Watch the Spoilers in here guys. We will discuss these scenaris at length in TPG. I'm going to post Ring of Fire today so we can start the disucssion on what should or shouldn't be in there...


Good Hunting.

MR

(modified 08/16/2007 05:25:57 by Mad Russian)
[HIRR]LETO
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Post #246   1120 days, 4 hours, 42 minutes, 48 seconds ago        
Quote:
Originally posted by: Von Schwendeman:
It is interesting that Group 2 dominates. I would have expected exactly the opposite from my interpretation of the scenario balance. Have fun, VS



I agree wholeheartedly with FIRE. The Russians have WAAYY too much armor in this one, especially KV's which can only be killed by the Marders head on.

If it weren't for my overwhelming combined infantry and armor tactics (nailed 2 KV 2 T-34 and 1 T-70 with grenade bundles and AT mines) working like clockwork on this one, there is no way I could have won it.

BTW, how do you rate these scenarios??

ARRGGHH!!


Cheers!

Leto

(modified 08/15/2007 20:54:16 by [hirr]Leto)

(modified 08/15/2007 20:54:58 by [hirr]Leto)

(modified 08/15/2007 20:55:22 by [hirr]Leto)

(modified 08/15/2007 20:56:23 by [hirr]Leto)
--------------------
MAD RUSSIAN
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Post #245   1120 days, 4 hours, 55 minutes, 12 seconds ago        
Quote:
Originally posted by: Von Schwendeman:
It is interesting that Group 2 dominates. I would have expected exactly the opposite from my interpretation of the scenario balance. Have fun, VS



Yes because isn't it interesting that Group 2 was the ones that got the Germans in Ring of Fire...the very same ones that have been winning that scenario after they say the Soviets are way too strong in the scenario and that the balance is very pro-SOVIET!!

Good Hunting.

MR
VON SCHWENDEMAN
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Post #244   1120 days, 9 hours, 52 minutes, 3 seconds ago        
It is interesting that Group 2 dominates. I would have expected exactly the opposite from my interpretation of the scenario balance. Have fun, VS
--------------------
STNDRTNFHR
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Post #243   1120 days, 14 hours, 14 minutes, 49 seconds ago        
Mad Russian,

Stndrtnfhr here, my opponent has conceded both Valley and Fire. He sent you an email stating so. Please update your record as I should be listed as advancing to round two. Thanks for all your efforts in making this tourney happen.

Stndrtnfhr Out!
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Post #242   1122 days, 5 hours, 44 minutes, 5 seconds ago        
Tournament standings bumped to the top of the thread.

Good Hunting.

MR

(modified 08/16/2007 22:00:19 by Mad Russian)
MAD RUSSIAN
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Post #240   1123 days, 12 hours, 26 minutes, 40 seconds ago        
Quote:
Originally posted by: Lord Bane:
Question: Is there an overall place where we can see the various players progress and scores in KOTH2? I can't seem to find one.
Thanks
Lord Bane



I'm working on it but it seems that every gamer in this tournament has gone back to their home sites and started up a thread on it so I am checking all of the posts there to make sure I have everybody's score or where they are at the moment.

To give you some kind of an idea of what it is taking me to get the scoring results on this thread....I have 472 personal emails that you guys have sent me. I have to go through those to make sure that I don't miss anyone. Or I might just post what I have and let you correct me on here.....and that doesn't count the posts here and on Blitz and Game Squad...and....well you're getting the picture.

We need to keep the scoring notification here on TPG if at all possible so I can keep up with it easier...don't kill the administrator guys!! I'm still helping to playtest scenarios, along with the judges, for the later rounds as well.

Some of them are going to be serious tests of your gaming skills! Not the normal fare by far!!

Good Hunting.

Steve



(modified 08/12/2007 19:24:35 by Mad Russian)
LORD BANE
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Post #239   1123 days, 14 hours, 31 minutes, 35 seconds ago        
Question: Is there an overall place where we can see the various players progress and scores in KOTH2? I can't seem to find one.
Thanks
Lord Bane
--------------------
Courage Alone can not save Pulford
GJK
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Post #238   1124 days, 16 hours, 44 minutes, 44 seconds ago        
Quote:
Originally posted by: Mad Russian:
Quote:
Originally posted by: Von Schwendeman:
Pplci just gave me to much time to get my units into position. When he did make his advance it was the charge of the light brigade and he surrendered after it became obvious he could not win. This scenario definitely favors the Axis, especially if the Axis player is aggressive. Pplci gave a good fight on the other two though and I've enjoyed the tournament immensely. Have fun, VS



Well I can be a bit aggressive as a player...I didn't give my Axis opponent time to beat me to anywhere on the map I wanted to go. I did advance much too far in one area though and was shot up pretty good. That was with recon forces and the resulting battle cost him time in other parts of the map.

He was actually defending his own area from my advancing units. That allowed me to do other things but at a stiff cost.

Good Hunting.

MR



***Big Time Spoiler***

I rushed up over the little hill and into an onslaught of German armor. I'd of done better if I sat back and let him come to me.
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Post #237   1124 days, 17 hours, 31 minutes, 28 seconds ago        
Quote:
Originally posted by: Von Schwendeman:
Pplci just gave me to much time to get my units into position. When he did make his advance it was the charge of the light brigade and he surrendered after it became obvious he could not win. This scenario definitely favors the Axis, especially if the Axis player is aggressive. Pplci gave a good fight on the other two though and I've enjoyed the tournament immensely. Have fun, VS



Well I can be a bit aggressive as a player...I didn't give my Axis opponent time to beat me to anywhere on the map I wanted to go. I did advance much too far in one area though and was shot up pretty good. That was with recon forces and the resulting battle cost him time in other parts of the map.

He was actually defending his own area from my advancing units. That allowed me to do other things but at a stiff cost.

Good Hunting.

MR
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Post #236   1125 days, 3 hours, 19 minutes, 56 seconds ago        
Pplci just gave me to much time to get my units into position. When he did make his advance it was the charge of the light brigade and he surrendered after it became obvious he could not win. This scenario definitely favors the Axis, especially if the Axis player is aggressive. Pplci gave a good fight on the other two though and I've enjoyed the tournament immensely. Have fun, VS
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Post #235   1125 days, 4 hours, 4 minutes, 17 seconds ago        
Judging by mine and others results for "Champagne", I'm inclined to say that it may be balanced in favor of the Axis a bit; not to take away from the excellent play from my opponent. Wink
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Post #234   1125 days, 5 hours, 0 minute, 58 seconds ago        
Quote:
Originally posted by: Von Schwendeman:
Pplci and I have finished the last battle, final results are:

Axis Allied
Ring 64% 36% Victory to Von Schwendeman

Valley 51% 49% Victory to pplci

Champagne 100% 0% Victory to Von Schwendeman

I had a great time, thanks a lot Andy.




100% to 0%? How did you do that? I was the Soviet in the playtest I did on that scenario and we ended up with a draw.

Good Hunting.

MR
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Post #233   1125 days, 10 hours, 13 minutes, 32 seconds ago        
Pplci and I have finished the last battle, final results are:

Axis Allied
Ring 64% 36% Victory to Von Schwendeman

Valley 51% 49% Victory to pplci

Champagne 100% 0% Victory to Von Schwendeman

I had a great time, thanks a lot Andy.
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Post #232   1128 days, 5 hours, 18 minutes, 53 seconds ago        
Round 1 is do to be over 6 September.

Soooo, if you're behind a bit you need to some catch up file swapping...yes I said "file"....

Let's get Round 1 out of the way so we can see who's still standing when the smoke clears.

Round 2 will have a much more varied trio of scenarios for your gaming pleasure.

Good Hunting.

MR
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Post #231   1128 days, 9 hours, 52 minutes, 1 second ago        
kineas and I are about 1/2 way through all three scenarios...Into the Valley was the last one started......
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Post #230   1137 days, 18 hours, 11 minutes, 42 seconds ago        
Sorry for the delay..should have an update very soon. It takes awhile to go and visit all the sites that this tournament has generated and check the scores posted there with what we have here and the one's I've gotten myself.

Good Hunting.

MR



(modified 08/01/2007 05:16:53 by Mad Russian)
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Post #229   1143 days, 10 hours, 12 minutes, 49 seconds ago        
MR, out of me and Tony who moves on to the next round?
--------------------
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sgtgoody (esq)
I find that people will play the way they want. Make the OP that you want, if others like it, great, if not, well there is no accounting for taste is there?

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